Minecraft elements
2757 things you can build with, in plain words. Each page says what it does, what people call it, an example and the plan it needs.
2757 matches, page 15 of 46.
- Is the creeper ignitedTrue when the creeper is ignited. Paper: creeper is ignited or not (armed to explode).
- Is the creeper poweredTrue when the creeper is powered. Paper: this Creeper is powered (Electrocuted).
- Is the daylight detector block invertedTrue when the daylight detector block is inverted. Paper: the value of the 'inverted' property.
- Is the decorated pot block crackedTrue when the decorated pot block is cracked. Wire the block's location into Block.
- Is the dispenser block triggeredTrue when the dispenser block is triggered. Paper: the value of the 'triggered' property.
- Is the end gateway exact teleportTrue when the end gateway is exact teleport. Paper: this gateway will teleport entities directly to the exit location instead of finding a nearby location.
- Is the ender chest blockedTrue when the ender chest is blocked. Paper: this ender chest is blocked by a block above.
- Is the ender crystal showing bottomTrue when the ender crystal is showing bottom. Paper: this end crystal is showing the bedrock slate underneath it.
- Is the enderman screamingTrue when the enderman is screaming. Paper: the enderman is screaming/angry.
- Is the entity block storage fullTrue when the entity block storage is full. Paper: the block is completely full of entities.
- Is the explosive minecart ignitedTrue when the explosive minecart is ignited. Paper: this minecart's fuse has been ignited.
- Is the firework detonatedTrue when the firework is detonated. Paper: this firework has detonated.
- Is the firework shot at angleTrue when the firework is shot at angle. Paper: the firework was shot at an angle (i.e. from a crossbow).
- Is the fox crouchingTrue when the fox is crouching. Paper: this animal is crouching.
- Is the fox defendingTrue when the fox is defending. Paper: the fox is defending.
- Is the fox faceplantedTrue when the fox is faceplanted. Paper: the fox is faceplanting the ground.
- Is the fox interestedTrue when the fox is interested. Paper: the fox is interested.
- Is the fox leapingTrue when the fox is leaping. Paper: the fox is leaping.
- Is the gate block in wallTrue when the gate block is in wall. Paper: the value of the 'in_wall' property.
- Is the ghast chargingTrue when the ghast is charging. Paper: the Ghast is charging.
- Is the goat screamingTrue when the goat is screaming. Paper: this is a screaming goat.
- Is the guardian movingTrue when the guardian is moving. Paper: this guardian is moving.
- Is the hangable block hangingTrue when the hangable block is hanging. Paper: the value of the 'hanging' property.
- Is the hanging moss block tipTrue when the hanging moss block is tip. Paper: the value of the 'tip' property.
- Is the hoglin able to be huntedTrue when the hoglin is able to be hunted. Paper: the hoglin is able to be hunted by piglins.
- Is the hoglin convertingTrue when the hoglin is converting. Paper: this entity is in the process of converting to a Zoglin.
- Is the hoglin immune to zombificationTrue when the hoglin is immune to zombification. Paper: the hoglin is immune to zombification.
- Is the hopper block enabledTrue when the hopper block is enabled. Paper: the value of the 'enabled' property.
- Is the hopper minecart enabledTrue when the hopper minecart is enabled. Paper: this Minecart will pick up items into its inventory.
- Is the horse-type eatingTrue when the horse-type is eating. Paper: a horse is in their eating animation.
- Is the horse-type eating grassTrue when the horse-type is eating grass. Paper: a horse is in their eating grass animation.
- Is the horse-type rearingTrue when the horse-type is rearing. Paper: a horse is in their rearing animation.
- Is the husk convertingTrue when the husk is converting. Paper: this entity is in the process of converting to a Zombie as a result of being underwater.
- Is the interaction responsiveTrue when the interaction is responsive. Paper: this interaction entity should trigger a response when interacted with.
- Is the iron golem player createdTrue when the iron golem is player created. Paper: this iron golem was built by a player.
- Is the item gliderTrue when the item is glider. Paper: this item is a glider.
- Is the item hide tooltipTrue when the item is hide tooltip. Paper: this item has hide_tooltip set.
- Is the item unbreakableTrue when the item is unbreakable. Paper: the unbreakable tag is true.
- Is the jukebox playingTrue when the jukebox is playing. Paper: the jukebox is playing a record.
- Is the leashable leashedTrue when the leashable is leashed. Paper: the entity is currently leashed.
- Is the leather armor dyedTrue when the leather armor is dyed. Paper: this leather armor is dyed.
- Is the leaves block persistentTrue when the leaves block is persistent. Paper: the value of the 'persistent' property.
- Is the lightable block litTrue when the lightable block is lit. Paper: the value of the 'lit' property.
- Is the map scalingTrue when the map is scaling. Paper: to see if this map is scaling.
- Is the mossy carpet block bottomTrue when the mossy carpet block is bottom. Paper: the value of the 'bottom' property.
- Is the ocelot trustingTrue when the ocelot is trusting. Paper: this ocelot trusts players.
- Is the openable block openTrue when the openable block is open. Paper: the value of the 'open' property.
- Is the panda eatingTrue when the panda is eating. Paper: the Panda is eating.
- Is the panda on backTrue when the panda is on back. Paper: the Panda is on its back.
- Is the panda rollingTrue when the panda is rolling. Paper: the Panda is rolling.
- Is the panda scaredTrue when the panda is scared. Paper: the Panda is scared.
- Is the panda sittingTrue when the panda is sitting. Paper: this panda is sitting.
- Is the panda sneezingTrue when the panda is sneezing. Paper: the Panda is sneezing.
- Is the parrot dancingTrue when the parrot is dancing. Paper: a parrot is dancing.
- Is the pig zombie angryTrue when the pig zombie is angry. Paper: Shorthand; gets whether the zombie is angry.
- Is the pig zombie convertingTrue when the pig zombie is converting. Paper: Not applicable to this entity.
- Is the piglin able to huntTrue when the piglin is able to hunt. Paper: the piglin is able to hunt hoglins.
- Is the piglin abstract convertingTrue when the piglin abstract is converting. Paper: this entity is in the process of converting to a Zombified Piglin.
- Is the piglin abstract immune to…True when the piglin abstract is immune to zombification. Paper: the piglin is immune to zombification.
- Is the piglin charging crossbowTrue when the piglin is charging crossbow. Paper: the piglin is currently charging the item in their hand.