Minecraft elements
2757 things you can build with, in plain words. Each page says what it does, what people call it, an example and the plan it needs.
2757 matches, page 30 of 46.
- Set max healthChange how much health a player can have at most, like 40 half hearts for twenty hearts.
- Set max playersChange how many players the server takes. It is not saved, so it goes back to server.properties on restart.
- Set maximum airChange how long a player can stay under water before they start to drown. Normal is 300 ticks, 15 seconds.
- Set mossy carpet block bottomTurns the mossy carpet block's bottom on or off. Paper: the value of the 'bottom' property.
- Set mushroom cow variantChanges the mushroom cow's variant to one of the variant values you pick. Paper: the variant of this cow.
- Set name always shownChoose whether an entity's name floats over its head all the time or only when looked at.
- Set name tag visibilityChoose who can see the name tags over a team's members' heads.
- Set note block instrumentChanges the note block's instrument to one of the instrument values you pick. Paper: the value of the 'instrument' property.
- Set ocelot trustingTurns the ocelot's trusting on or off. Paper: this ocelot trusts players.
- Set on fireSet a player on fire for some seconds. Water, rain and fire resistance put it out as usual.
- Set openable block openTurns the openable block's open on or off. Paper: the value of the 'open' property.
- Set orientable block axisChanges the orientable block's axis to one of the axis values you pick. Paper: the value of the 'axis' property.
- Set panda eatingTurns the panda's eating on or off. Paper: the Panda's eating status.
- Set panda eating ticksChanges the panda's eating ticks to a whole number you pick. Paper: the eating ticks for this panda.
- Set panda hidden geneChanges the panda's hidden gene to one of the gene values you pick. Paper: this Panda's hidden gene.
- Set panda main geneChanges the panda's main gene to one of the gene values you pick. Paper: this Panda's main gene.
- Set panda on backTurns the panda's on back on or off. Paper: the Panda is on its back.
- Set panda rollingTurns the panda's rolling on or off. Paper: the Panda is rolling.
- Set panda sittingTurns the panda's sitting on or off. Paper: this panda is currently sitting.
- Set panda sneeze ticksChanges the panda's sneeze ticks to a whole number you pick. Paper: the sneeze progress in this animation.
- Set panda sneezingTurns the panda's sneezing on or off. Paper: the Panda is sneezing.
- Set panda unhappy ticksChanges the panda's unhappy ticks to a whole number you pick. Paper: the number of ticks this panda will be unhappy for.
- Set parrot variantChanges the parrot's variant to one of the variant values you pick. Paper: the variant of this parrot.
- Set permissionGive a player a permission node, or set it to false to take it away. It refuses a node the server's allow-grants list does not name.
- Set phantom should burn in dayTurns the phantom's should burn in day on or off. Paper: this phantom should burn in the sunlight.
- Set phantom sizeChanges the phantom's size to a whole number you pick. Wire a phantom into Entity.
- Set pickup delaySet how many ticks a dropped item waits before a player can pick it up.
- Set pig zombie angerChanges the pig zombie's anger to a whole number you pick. Paper: the pig zombie's current anger level.
- Set pig zombie angryTurns the pig zombie's angry on or off. Paper: Shorthand; sets to either 0 or the default level.
- Set pig zombie conversion timeChanges the pig zombie's conversion time to a whole number you pick. Paper: Not applicable to this entity.
- Set piglin abstract conversion timeChanges the piglin abstract's conversion time to a whole number you pick. Paper: the conversion counter value.
- Set piglin abstract immune to…Turns the piglin abstract's immune to zombification on or off. Paper: the piglin is immune to zombification.
- Set piglin charging crossbowTurns the piglin's charging crossbow on or off. Paper: Causes the piglin to appear as if they are charging a crossbow.
- Set piglin is able to huntTurns the piglin's is able to hunt on or off. Paper: the piglin is able to hunt hoglins.
- Set pink petals block flower amountChanges the pink petals block's flower amount to a whole number you pick. Paper: the value of the 'flower_amount' property.
- Set piston block extendedTurns the piston block's extended on or off. Paper: the value of the 'extended' property.
- Set piston head block shortTurns the piston head block's short on or off. Paper: the value of the 'short' property.
- Set player metaSave a value for a player under a key in LuckPerms, like homes = 3, replacing an older one.
- Set player prefixGive one player their own chat prefix that beats their groups'. Empty takes it off again.
- Set player suffixGive one player their own chat suffix that beats their groups'. Empty takes it off again.
- Set pointed dripstone block thicknessChanges the pointed dripstone block's thickness to one of the thickness values you pick. Paper: the value of the 'thickness' property.
- Set pointed dripstone block vertical…Changes the pointed dripstone block's vertical direction to one of the block face values you pick. Paper: the value of the 'vertical_direction' property.
- Set polar bear standingTurns the polar bear's standing on or off. Paper: the polar bear is standing.
- Set portal cooldownSet how long an entity must wait before it can use a portal again.
- Set powerable block poweredTurns the powerable block's powered on or off. Paper: the value of the 'powered' property.
- Set powered minecart fuelChanges the powered minecart's fuel to a whole number you pick. Paper: the number of ticks until the minecart runs out of fuel.
- Set powered minecart push xChanges the powered minecart's push x to a number with decimals you pick. Paper: the x push of the minecart.
- Set powered minecart push zChanges the powered minecart's push z to a number with decimals you pick. Paper: the z push of the minecart.
- Set puffer fish puff stateChanges the puffer fish's puff state to a whole number you pick. Paper: the current puff state of this fish (i.e. how inflated it is).
- Set PvP in a worldLet players hurt each other in a world, or stop them.
- Set rabbit more carrot ticksChanges the rabbit's more carrot ticks to a whole number you pick. Paper: how many ticks this rabbit will wait until trying to find more carrots.
- Set rabbit typeChanges the rabbit's type to one of the type values you pick. Wire a rabbit into Entity.
- Set raider can join raidTurns the raider's can join raid on or off. Paper: this mob can join an active raid.
- Set raider celebratingTurns the raider's celebrating on or off. Paper: this mob is celebrating a raid victory.
- Set raider patrol leaderTurns the raider's patrol leader on or off. Paper: this entity is a patrol leader.
- Set raider ticks outside raidChanges the raider's ticks outside raid to a whole number you pick. Paper: the amount of ticks that this mob has exited the bounds of a village as a raid participant.
- Set raider waveChanges the raider's wave to a whole number you pick. Paper: the raid wave that this raider was spawned as part of.
- Set rail block shapeChanges the rail block's shape to one of the shape values you pick. Paper: the value of the 'shape' property.
- Set ravager attack ticksChanges the ravager's attack ticks to a whole number you pick. Paper: how many ticks this ravager is attacking for.
- Set ravager roar ticksChanges the ravager's roar ticks to a whole number you pick. Paper: how many ticks the ravager is roaring for.