Minecraft elements
2757 things you can build with, in plain words. Each page says what it does, what people call it, an example and the plan it needs.
2757 matches, page 31 of 46.
- Set ravager stunned ticksChanges the ravager's stunned ticks to a whole number you pick. Paper: how many ticks the ravager is stunned for.
- Set region priorityWhere two regions overlap, the one with the higher priority decides which flags count.
- Set remaining airSet how much breath a player has left, in ticks. A full breath is 300; they take drowning damage below zero.
- Set repeater block delayChanges the repeater block's delay to a whole number you pick. Paper: the value of the 'delay' property.
- Set repeater block lockedTurns the repeater block's locked on or off. Paper: the value of the 'locked' property.
- Set respawn anchor block chargesChanges the respawn anchor block's charges to a whole number you pick. Paper: the value of the 'charges' property.
- Set respawn pointMake a place a player's respawn point, even with no bed there, until they sleep in another bed.
- Set rotatable block rotationChanges the rotatable block's rotation to one of the block face values you pick. Paper: the value of the 'rotation' property.
- Set salmon variantChanges the salmon's variant to one of the variant values you pick. Paper: the variant of this salmon.
- Set sapling block stageChanges the sapling block's stage to a whole number you pick. Paper: the value of the 'stage' property.
- Set saturationSet a player's saturation, the hidden buffer that drains before their hunger bar starts to go down.
- Set scaffolding block bottomTurns the scaffolding block's bottom on or off. Paper: the value of the 'bottom' property.
- Set scaffolding block distanceChanges the scaffolding block's distance to a whole number you pick. Paper: the value of the 'distance' property.
- Set sculk catalyst block bloomTurns the sculk catalyst block's bloom on or off. Paper: the value of the 'bloom' property.
- Set sculk sensor block phaseChanges the sculk sensor block's phase to one of the phase values you pick. Paper: the value of the 'sculk_sensor_phase' property.
- Set sculk sensor last vibration…Changes the sculk sensor's last vibration frequency to a whole number you pick. Paper: the last vibration frequency of this sensor.
- Set sculk sensor listener rangeChanges the sculk sensor's listener range to a whole number you pick. Paper: the range this sensor will listen to events from.
- Set sculk shrieker block can summonTurns the sculk shrieker block's can summon on or off. Paper: the value of the 'can_summon' property.
- Set sculk shrieker block shriekingTurns the sculk shrieker block's shrieking on or off. Paper: the value of the 'shrieking' property.
- Set sculk shrieker warning levelChanges the sculk shrieker's warning level to a whole number you pick. Paper: the most recent warning level of this block.
- Set sea pickle block picklesChanges the sea pickle block's pickles to a whole number you pick. Paper: the value of the 'pickles' property.
- Set server idle timeoutChanges the server's idle timeout to a whole number you pick. Paper: the idle kick timeout.
- Set server max playersChanges the server's max players to a whole number you pick. Paper: the maximum amount of players allowed to be logged in at once.
- Set sheep shearedTurns the sheep's sheared on or off. Paper: the sheep is in its sheared state.
- Set shulker attached faceChanges the shulker's attached face to one of the block face values you pick. Paper: the face to which the shulker is attached.
- Set shulker bullet current movement…Changes the shulker bullet's current movement direction to one of the block face values you pick. Paper: the current movement direction.
- Set shulker bullet flight stepsChanges the shulker bullet's flight steps to a whole number you pick. Paper: how many ticks this shulker bullet will attempt to move in its current direction.
- Set shulker peekChanges the shulker's peek to a number with decimals you pick. Paper: the peek state of the shulker, should be in between 0.0 and 1.0.
- Set sidebar linesShow a player their own sidebar with a title and up to 15 lines of any text, colours and variables.
- Set sidebar lines for everyoneGive every player online their own sidebar with a title and up to 15 lines. Variables are filled in for each player.
- Set sidebar titleChange the title of one player's own sidebar, keeping its lines. Makes the sidebar if they have none.
- Set sign waxedTurns the sign's waxed on or off. Paper: this sign has been waxed.
- Set sittable sittingTurns the sittable's sitting on or off. Paper: this entity is sitting.
- Set skeleton conversion timeChanges the skeleton's conversion time to a whole number you pick. Paper: the amount of ticks until this entity will be converted to a stray as a result of being frozen by a powdered snow block.
- Set skeleton horse trap timeChanges the skeleton horse's trap time to a whole number you pick. Paper: the trap time for the horse.
- Set skeleton horse trappedTurns the skeleton horse's trapped on or off. Paper: this skeleton horse is trapped.
- Set skeleton-type should burn in dayTurns the skeleton-type's should burn in day on or off. Paper: this skeleton should burn in the sunlight.
- Set slab block typeChanges the slab block's type to one of the type values you pick. Paper: the value of the 'type' property.
- Set slime sizeChanges the slime's size to a whole number you pick. Paper: Setting the size of the slime (regardless of previous size) will set the following attributes: MAX_HEALTH MOVEMENT_SPEED ATTACK_DAMAGE to their per-size defaults and heal the slime to its max..
- Set slime wanderTurns the slime's wander on or off. Paper: this slime can randomly wander/jump around on its own.
- Set slow heal speedChange how many ticks pass between each heart a player regains while their hunger bar is nearly full but not saturated.
- Set sniffer stateChanges the sniffer's state to one of the state values you pick. Paper: a new state for the sniffer.
- Set snow block layersChanges the snow block's layers to a whole number you pick. Paper: the value of the 'layers' property.
- Set snowable block snowyTurns the snowable block's snowy on or off. Paper: the value of the 'snowy' property.
- Set snowman derpTurns the snowman's derp on or off. Paper: this snowman is in "derp mode", meaning it is not wearing a pumpkin.
- Set spectral arrow glowing ticksChanges the spectral arrow's glowing ticks to a whole number you pick. Paper: the amount of time to apply the glowing effect for.
- Set spellcaster spellChanges the spellcaster's spell to one of the spell values you pick. Paper: the Spell the entity is currently using.
- Set stairs block shapeChanges the stairs block's shape to one of the shape values you pick. Paper: the value of the 'shape' property.
- Set starvation speedChange how many ticks pass between each hit of damage while a player's hunger bar is empty.
- Set statisticSet a player's count for a game statistic to an exact number.
- Set strider shiveringTurns the strider's shivering on or off. Paper: this strider is shivering.
- Set structure authorChanges the structure's author to a text you pick. Paper: the name of whoever created this structure.
- Set structure block modeChanges the structure block's mode to one of the mode values you pick. Paper: the value of the 'mode' property.
- Set structure bounding box visibleTurns the structure's bounding box visible on or off. Paper: this structure box should show the bounding box.
- Set structure ignore entitiesTurns the structure's ignore entities on or off. Paper: While in SAVE mode, this will ignore any entities when saving the structure.
- Set structure integrityChanges the structure's integrity to a number with decimals you pick. Paper: the integrity of the structure.
- Set structure metadataChanges the structure's metadata to a text you pick. Paper: Only applicable while in DATA.
- Set structure mirrorChanges the structure's mirror to one of the mirror values you pick. Paper: the mirroring of the structure.
- Set structure nameChanges the structure's name to a text you pick. Paper: the name of this structure.
- Set structure rotationChanges the structure's rotation to one of the structure rotation values you pick. Paper: how this structure is rotated.