Minecraft elements
2757 things you can build with, in plain words. Each page says what it does, what people call it, an example and the plan it needs.
2757 matches, page 33 of 46.
- Set turtle has eggTurns the turtle's has egg on or off. Paper: turtle is carrying egg.
- Set velocityGive a player an exact speed in each direction, replacing whatever speed they had.
- Set vex chargingTurns the vex's charging on or off. Paper: the charging state of this entity.
- Set vex limited lifetimeTurns the vex's limited lifetime on or off. Paper: this vex should start to take damage once getLimitedLifetimeTicks is less than or equal to 0.
- Set vex limited lifetime ticksChanges the vex's limited lifetime ticks to a whole number you pick. Paper: the number of ticks remaining until the vex takes damage.
- Set villager experienceChanges the villager's experience to a whole number you pick. Paper: the trading experience of this villager.
- Set villager levelChanges the villager's level to a whole number you pick. Paper: the level of this villager.
- Set villager professionChanges the villager's profession to one of the profession values you pick. Paper: the new profession of this villager.
- Set villager restocks todayChanges the villager's restocks today to a whole number you pick. Paper: the amount of times a villager has restocked their trades today.
- Set villager typeChanges the villager's type to one of the type values you pick. Paper: the new type of this villager.
- Set vindicator johnnyTurns the vindicator's johnny on or off. Paper: the Johnny state of a vindicator.
- Set walk speedMake a player walk faster or slower. 0.2 is normal; 0.4 is twice as fast.
- Set wall block upTurns the wall block's up on or off. Paper: the value of the 'up' property.
- Set wandering trader can drink milkTurns the wandering trader's can drink milk on or off. Paper: the Wandering Trader can and will drink milk.
- Set wandering trader can drink potionTurns the wandering trader's can drink potion on or off. Paper: the Wandering Trader can and will drink an invisibility potion.
- Set wandering trader despawn delayChanges the wandering trader's despawn delay to a whole number you pick. Paper: the despawn delay before this WanderingTrader is forcibly despawned.
- Set waterlogged block waterloggedTurns the waterlogged block's waterlogged on or off. Paper: the value of the 'waterlogged' property.
- Set where hologram lines wrapChoose how wide a hologram's lines can be before the text wraps to the next line.
- Set which way a hologram facesChoose whether a hologram turns to face whoever looks at it or stays still.
- Set witch potion use time leftChanges the witch's potion use time left to a whole number you pick. Paper: time remaining (in ticks) that the Witch is drinking a potion.
- Set wither skull chargedTurns the wither skull's charged on or off. Paper: the charged status of the wither skull.
- Set wolf angryTurns the wolf's angry on or off. Paper: the anger of this wolf.
- Set wolf collar colorChanges the wolf's collar color to one of the dye color values you pick. Paper: the collar color of this wolf.
- Set wolf interestedTurns the wolf's interested on or off. Paper: wolf to be interested.
- Set wolf variantChanges the wolf's variant to one of the variant values you pick. Paper: the variant of this wolf.
- Set world border damage amountChanges the world border's damage amount to a number with decimals you pick. Paper: the amount of damage a player takes when outside the border plus the border buffer.
- Set world border damage bufferChanges the world border's damage buffer to a number with decimals you pick. Paper: the amount of blocks a player may safely be outside the border before taking damage.
- Set world border sizeChanges the world border's size to a number with decimals you pick. Paper: the border to a square region with the specified side length in blocks.
- Set world border warning distanceChanges the world border's warning distance to a whole number you pick. Paper: the warning distance that causes the screen to be tinted red when the player is within the specified number of blocks from the border.
- Set world border warning timeChanges the world border's warning time to a whole number you pick. Paper: the warning time that causes the screen to be tinted red when a contracting border will reach the player within the specified time.
- Set world clear weather durationChanges the world's clear weather duration to a whole number you pick. Paper: the clear weather duration.
- Set world difficultyChanges the world's difficulty to one of the difficulty values you pick. Paper: the Difficulty of the world.
- Set world full timeChanges the world's full time to a whole number you pick. Paper: the in-game time on the server Note that this sets the full time of the world, which may cause adverse effects such as breaking redstone clocks and any scheduled events.
- Set world pvpTurns the world's pvp on or off. Paper: the PVP setting for this world.
- Set world send view distanceChanges the world's send view distance to a whole number you pick. Paper: the sending view distance for this world.
- Set world simulation distanceChanges the world's simulation distance to a whole number you pick. Paper: the simulation distance for this world.
- Set world stormTurns the world's storm on or off. Paper: there is a storm.
- Set world thunder durationChanges the world's thunder duration to a whole number you pick. Paper: the thundering duration.
- Set world thunderingTurns the world's thundering on or off. Paper: it is thundering.
- Set world timeChanges the world's time to a whole number you pick. Paper: the relative in-game time on the server.
- Set world view distanceChanges the world's view distance to a whole number you pick. Paper: the view distance for this world.
- Set world void damage amountChanges the world's void damage amount to a number with decimals you pick. Paper: the damage applied to the player when they are in the void in this world.
- Set world void damage enabledTurns the world's void damage enabled on or off. Paper: void damage is enabled on this world.
- Set world void damage min build height…Changes the world's void damage min build height offset to a number with decimals you pick. Paper: the offset applied to getMinHeight to determine the height at which void damage starts to apply.
- Set world weather durationChanges the world's weather duration to a whole number you pick. Paper: the remaining time in ticks of the current conditions.
- Set zombie can break doorsTurns the zombie's can break doors on or off. Paper: this zombie can break doors Check supportsBreakingDoors to see if this zombie type will even be affected by using this method.
- Set zombie conversion timeChanges the zombie's conversion time to a whole number you pick. Paper: the amount of ticks until this entity will be converted to a Drowned as a result of being underwater.
- Set zombie should burn in dayTurns the zombie's should burn in day on or off. Paper: this zombie should burn in the sunlight.
- Set zombie villager conversion timeChanges the zombie villager's conversion time to a whole number you pick. Paper: the amount of ticks until this entity will be converted to a Villager as a result of being cured.
- Set zombie villager villager professionChanges the zombie villager's villager profession to one of the profession values you pick. Paper: the villager profession of this zombie.
- Set zombie villager villager typeChanges the zombie villager's villager type to one of the type values you pick. Paper: the new type of this villager.
- Share a saved value as a placeholderMake a saved value available to other plugins as %elementium_<key>%, like %elementium_coins% on a scoreboard plugin.
- Shared placeholdersThe saved values shared as %elementium_...% placeholders, in alphabetical order, and how many.
- Shearable: shearMakes the shearable shear straight away. Paper: Forces the entity to be sheared and then play the effect as if it were sheared by a player.
- Sheep dye wool: set colorChanges the sheep dye wool's color before the server goes on with it. Only before any Wait.
- Shield base colorGives the shield's base color, one of the dye color values. Paper: the base color for this shield.
- Shield with base colorGives the item back with its base color set to one of the dye color values you pick. Paper: the base color for this shield.
- Shoot a projectileShoot an arrow, snowball, fireball or another projectile from a player, the way they are looking.
- Shot: use up the item or notChooses whether throwing or shooting uses up the item (the arrow, snowball or egg). Turn it off for endless ammo. Only before any Wait.
- Show a block crackingShow cracks on a block to one player, as if it were being mined. Nothing really breaks.