Minecraft elements
2757 things you can build with, in plain words. Each page says what it does, what people call it, an example and the plan it needs.
2757 matches, page 39 of 46.
- The axolotl bucket has variantTrue when the axolotl bucket has variant. Paper: for existence of a variant tag indicating a specific axolotl will be spawned.
- The bee has nectarTrue when the bee has nectar. Paper: the bee has nectar.
- The bee has stungTrue when the bee has stung. Paper: the bee has stung.
- The block data has block dataTrue when the block data has block data. Paper: the item has block data currently attached to it.
- The block state has block stateTrue when the block state has block state. Paper: the item has a block state currently attached to it.
- The book has authorTrue when the book has author. Paper: for the existence of an author in the book.
- The book has generationTrue when the book has generation. Paper: for the existence of generation level in the book.
- The book has pagesTrue when the book has pages. Paper: for the existence of pages in the book.
- The book has titleTrue when the book has title. Paper: for the existence of a title in the book.
- The compass has lodestoneTrue when the compass has lodestone. Paper: this compass has been paired to a lodestone.
- The conduit has targetTrue when the conduit has target. Paper: this conduit has an active (alive) hunting target.
- The crossbow has charged projectilesTrue when the crossbow has charged projectiles. Paper: the item has any charged projectiles.
- The damageable has damageTrue when the damageable has damage. Paper: to see if this item has damage greater than 0.
- The damageable has damage valueTrue when the damageable has damage value. Paper: any damage value, including 0, is set on this meta.
- The damageable has max damageTrue when the damageable has max damage. Paper: to see if this item has a maximum amount of damage.
- The dolphin has fishTrue when the dolphin has fish. Paper: this dolphin has a fish.
- The enchantment storage has stored…True when the enchantment storage has stored enchants. Paper: for the existence of any stored enchantments.
- The end portal frame block has eyeTrue when the end portal frame block has eye. Paper: the value of the 'eye' property.
- The enderman has been stared atTrue when the enderman has been stared at. Paper: the enderman has been stared at.
- The firework effect has effectTrue when the firework effect has effect. Paper: this meta has an effect.
- The firework has effectsTrue when the firework has effects. Paper: this firework has any effects.
- The firework has powerTrue when the firework has power. Paper: this firework has power set by component.
- The goat has left hornTrue when the goat has left horn. Paper: this goat has its left horn.
- The goat has right hornTrue when the goat has right horn. Paper: this goat has its right horn.
- The guardian has laserTrue when the guardian has laser. Paper: the guardian laser is active or not.
- The item has attribute modifiersTrue when the item has attribute modifiers. Paper: for the existence of any AttributeModifiers.
- The item has custom model dataTrue when the item has custom model data. Paper: for existence of custom model data.
- The item has custom nameTrue when the item has custom name. Paper: for existence of a custom name.
- The item has damage resistantTrue when the item has damage resistant. Paper: this item is resistant to certain types of damage.
- The item has display nameTrue when the item has display name. Paper: for existence of a display name.
- The item has enchantableTrue when the item has enchantable. Paper: the enchantable component is set.
- The item has enchantment glint overrideTrue when the item has enchantment glint override. Paper: an enchantment_glint_override is set.
- The item has enchantsTrue when the item has enchants. Paper: for the existence of any enchantments.
- The item has equippableTrue when the item has equippable. Paper: the equippable is set.
- The item has foodTrue when the item has food. Paper: the food is set.
- The item has jukebox playableTrue when the item has jukebox playable. Paper: the jukebox playable is set.
- The item has loreTrue when the item has lore. Paper: for existence of lore.
- The item has max stack sizeTrue when the item has max stack size. Paper: the max_stack_size is set.
- The item has modelTrue when the item has model. Paper: this item has a custom item model.
- The item has nameTrue when the item has name. Paper: for existence of an item name.
- The item has rarityTrue when the item has rarity. Paper: the rarity is set.
- The item has toolTrue when the item has tool. Paper: the tool is set.
- The item has tooltip styleTrue when the item has tooltip style. Paper: this item has a custom tooltip style.
- The item has use cooldownTrue when the item has use cooldown. Paper: the use cooldown is set.
- The item has use remainderTrue when the item has use remainder. Paper: the use remainder is set.
- The jukebox block has recordTrue when the jukebox block has record. Paper: the value of the 'has_record' property.
- The jukebox has recordTrue when the jukebox has record. Paper: this jukebox has a record.
- The knowledge book has recipesTrue when the knowledge book has recipes. Paper: for the existence of recipes in the book.
- The lectern block has bookTrue when the lectern block has book. Paper: the value of the 'has_book' property.
- The llama has caravan tailTrue when the llama has caravan tail. Paper: another llama is currently following behind this llama.
- The map has colorTrue when the map has color. Paper: for existence of a map color.
- The map has map idTrue when the map has map id. Paper: for existence of a map ID number.
- The map has viewTrue when the map has view. Paper: for existence of an associated map.
- The mushroom cow has effects for next…True when the mushroom cow has effects for next stew. Paper: for the presence of custom potion effects to be applied to the next suspicious stew received from milking this MushroomCow.
- The potion has base potion typeTrue when the potion has base potion type. Paper: for the presence of a base potion type.
- The potion has colorTrue when the potion has color. Paper: for existence of a potion color.
- The potion has custom effectsTrue when the potion has custom effects. Paper: for the presence of custom potion effects.
- The potion has custom potion nameTrue when the potion has custom potion name. Paper: for existence of a custom potion name translation suffix.
- The repairable has repair costTrue when the repairable has repair cost. Paper: to see if this has a repair penalty.
- The server has whitelistTrue when the server has whitelist. Paper: this server has a whitelist or not.