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When a player is hurt

Starts when a player takes damage, from anything. Change damage or cancel it in the same flow.

Try it on your server

A Minecraft element (starts a flow) in Starts when. Needs the Basic plan or higher to go live; building and testing are free.

Example

When a player is hurt → If Cause is fall → Cancel the event.

Also called

damage, hurt, hit, attacked, fall damage, pvp

Works as a data pack?

Partly. A data pack does most of it, and the editor tells you the difference.

What it gives back

Related

All Minecraft elements