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Cancel: something hits something else

Stops this from happening, as if it never did: something hits something else. Only in a flow that starts when something hits something else, before any Wait.

Try it on your server

A Minecraft element (a step) in Logic. Needs the Basic plan or higher to go live; building and testing are free.

Example

When something hits something else → If something → Cancel: something hits something else

Also called

entity damage by entity, cancel, stop, prevent, block, deny, hit, attack, pvp, damage, combat, punch

Works as a data pack?

No. This one needs the Elementium plugin on a Paper server.

Related

All Minecraft elements