Cancel: an entity steps on something
Stops this from happening, as if it never did: an entity steps on something. Only in a flow that starts when an entity steps on something, before any Wait.
A Minecraft element (a step) in Logic. Needs the Basic plan or higher to go live; building and testing are free.
Example
When an entity steps on something → If something → Cancel: an entity steps on something
Also called
entity interact, cancel, stop, prevent, block, deny, trample, farmland, pressure plate, step, entityinteractevent
Works as a data pack?
No. This one needs the Elementium plugin on a Paper server.