Cancel: an attack pushes an entity
Stops this from happening, as if it never did: an attack pushes an entity. Only in a flow that starts when an attack pushes an entity, before any Wait.
A Minecraft element (a step) in Logic. Needs the Basic plan or higher to go live; building and testing are free.
Example
When an attack pushes an entity → If something → Cancel: an attack pushes an entity
Also called
entity pushed by entity attack, cancel, stop, prevent, block, deny, push, knockback, attack, entitypushedbyentityattackevent
Works as a data pack?
No. This one needs the Elementium plugin on a Paper server.