Cancel: a bow or crossbow is fired
Stops this from happening, as if it never did: a bow or crossbow is fired. Only in a flow that starts when a bow or crossbow is fired, before any Wait.
A Minecraft element (a step) in Logic. Needs the Basic plan or higher to go live; building and testing are free.
Example
When a bow or crossbow is fired → If something → Cancel: a bow or crossbow is fired
Also called
entity shoot bow, cancel, stop, prevent, block, deny, bow, crossbow, shoot, arrow, fire arrow, entityshootbowevent
Works as a data pack?
No. This one needs the Elementium plugin on a Paper server.