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Cancel: a player's attack recharges

Stops this from happening, as if it never did: a player's attack recharges. Only in a flow that starts when a player's attack recharges, before any Wait.

Try it on your server

A Minecraft element (a step) in Logic. Needs the Basic plan or higher to go live; building and testing are free.

Example

When a player's attack recharges → If something → Cancel: a player's attack recharges

Also called

player attack entity cooldown reset, cancel, stop, prevent, block, deny, attack cooldown, combat, swing, recharge, playerattackentitycooldownresetevent

Works as a data pack?

No. This one needs the Elementium plugin on a Paper server.

Related

All Minecraft elements