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When a player's tool loses durability

Starts when a tool or armor piece a player uses takes wear. Cancel it for tools that never wear out.

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A Minecraft element (starts a flow) in Starts when. Needs the Basic plan or higher to go live; building and testing are free.

Example

When player item damage → Broadcast {trigger.damage}

Also called

durability, tool wear, unbreakable, damage item

Works as a data pack?

Partly. A data pack does most of it, and the editor tells you the difference.

What it gives back

Related

All Minecraft elements