Cancel: a player picks up an experience
Stops this from happening, as if it never did: a player picks up an experience orb. Only in a flow that starts when a player picks up an experience orb, before any Wait.
A Minecraft element (a step) in Logic. Needs the Basic plan or higher to go live; building and testing are free.
Example
When a player picks up an experience orb → If something → Cancel: a player picks up an experience
Also called
player pickup experience, cancel, stop, prevent, block, deny, xp orb, experience, orb, pickup, playerpickupexperienceevent
Works as a data pack?
No. This one needs the Elementium plugin on a Paper server.