When a player buys from a villager
Starts when a player completes a trade with a villager or wandering trader.
A Minecraft element (starts a flow) in Starts when. Needs the Basic plan or higher to go live; building and testing are free.
Example
When player purchase → Broadcast {trigger.is_rewarding_exp}
Also called
trade, villager, buy, merchant
Works as a data pack?
No. This one needs the Elementium plugin on a Paper server.
What it gives back
- Player
- Is rewarding exp
- Will increase trade uses