Player purchase: set reward exp
Changes the player purchase's reward exp before the server goes on with it. Paper: the trade will try to reward exp. Only before any Wait.
A Minecraft element (a step) in Logic. Needs the Basic plan or higher to go live; building and testing are free.
Example
When a player buys from a villager → Player purchase: set reward exp → Done
Also called
player purchase, reward exp, change, set, modify, trade, villager, buy, merchant, playerpurchaseevent
Works as a data pack?
No. This one needs the Elementium plugin on a Paper server.
What you give it
- Reward exp