When a player lets go of an item
Starts when a player stops using an item, like releasing a bow or a shield.
A Minecraft element (starts a flow) in Starts when. Needs the Basic plan or higher to go live; building and testing are free.
Example
When player stop using item → Broadcast {trigger.ticks_held_for}
Also called
release bow, stop eating, let go, shield
Works as a data pack?
No. This one needs the Elementium plugin on a Paper server.
What it gives back
- Player
- Item
- Ticks held for