When a player starts or stops flying
Starts when a player turns flight on or off (double-tap jump in creative or with a fly permission).
A Minecraft element (starts a flow) in Starts when. Needs the Basic plan or higher to go live; building and testing are free.
Example
When a player toggles their flying state → Broadcast {trigger.is_flying}
Also called
fly, flight, flying, double jump, creative fly
Works as a data pack?
Partly. A data pack does most of it, and the editor tells you the difference.
What it gives back
- Player
- Is flying