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When a player trades with a villager

Starts when a player completes a trade with a villager.

Try it on your server

A Minecraft element (starts a flow) in Starts when. Needs the Basic plan or higher to go live; building and testing are free.

Example

When player trade → Broadcast {trigger.is_rewarding_exp}

Also called

trade, villager, merchant, emerald, buy

Works as a data pack?

Partly. A data pack does most of it, and the editor tells you the difference.

What it gives back

Related

All Minecraft elements