Saved value
A value saved against the server, a player, an entity, an item, a block or the open menu.
A Minecraft element (a value) in Saved data. Needs the Basic plan or higher to go live; building and testing are free.
Example
When a player uses a command → Answer: You have {node.c.number} coins.
Also called
get, load, read, saved, data, remembered
Works as a data pack?
Partly. A data pack does most of it, and the editor tells you the difference.
What you give it
- Player
- Entity
- Block
What it gives back
- Value
- Number
- Found