Minecraft elements
2757 things you can build with, in plain words. Each page says what it does, what people call it, an example and the plan it needs.
2757 matches, page 11 of 46.
- Fill a columnFill the empty slots of one column of the menu with an item.
- Fill a cuboidFill the box between two corners with one block. At most 4096 blocks a run, spread over ticks.
- Fill a cylinderBuild a round tower or pillar of one block, standing up from a centre. At most 4096 blocks a run.
- Fill a hollow boxBuild only the walls, floor and roof of a box and leave the inside alone. At most 4096 blocks a run.
- Fill a lineBuild a straight line of one block from one point to another, at any angle. At most 4096 blocks a run.
- Fill a range of slotsFill the empty slots from one slot to another with an item.
- Fill a regionFill every block of a region with one block. At most 4096 blocks a run.
- Fill a rowFill the empty slots of one row of the menu with an item.
- Fill a sphereBuild a ball of one block around a centre, solid or just the shell. At most 4096 blocks a run.
- Fill empty slotsFill every empty slot of the menu a player has open with one item, like grey glass, as a border.
- Fill in placeholdersFill in a text's %placeholders% for a player, like %player_name%. Ones that are not known are left as typed.
- Fill in relational placeholdersFill in %rel_elementium_...% placeholders that compare two players, like whether they share a team or how far apart they are.
- Fill the borderFill the empty slots around the edge of the menu with one item, like grey glass.
- Filter options by typingKeep the options that start with what a player has typed so far, sorted, as a tab list does.
- Filtered wordsYour chat filter's words in alphabetical order, how many there are and whether the filter is on.
- Find an item's slotThe first slot holding an item of a type, or -1 when the player has none.
- Find by nameFind entities near a location whose name is exactly the one you give. Colours in the name are ignored.
- Find by tagFind entities near a location that carry a tag, nearest first.
- Find mentioned playersThe players online whose names appear in a text, with or without an @, in the order they come.
- Find playerFind an online player by their name, like the name typed after a command. Found says whether they're on.
- Find the nearest blockLook around a location for the nearest block of a type. Ties go to the lowest x, then y, then z.
- Firework effects sizeGives the firework's effects size, a whole number. Paper: the number of effects in this firework.
- Firework ticks flownGives the firework's ticks flown, a whole number. Paper: the number of ticks the firework has flown.
- Firework ticks to detonateGives the firework's ticks to detonate, a whole number. Paper: the number of ticks the firework will detonate on.
- Firework: detonateMakes the firework detonate straight away. Paper: Cause this firework to explode at earliest opportunity, as if it has no remaining fuse.
- First empty slotThe first empty slot in a player's main inventory, or -1 when it is full.
- First joinWhether this is the first time a player has ever joined this server.
- First joinedWhen a player first joined the server, online or not, in seconds since 1970. Found is false if they never have.
- Flag allows it hereWhether a rule lets a player do something at a location: false when a region there denies it and they are not a member or owner.
- Flag at a spotWhat a rule is set to at a location: the value from the highest priority region there that sets it.
- Flip a game ruleTurn an on or off game rule the other way: on becomes off and off becomes on.
- Flip a saved on/offSwitch a saved yes/no between true and false. Nothing saved, or anything but true, becomes true.
- Food level change: set food levelChanges the food level change's food level before the server goes on with it. Paper: the resultant food level that the entity involved in this event should be set to. Only before any Wait.
- Forget a valueDelete a saved value, so it reads as empty again.
- Forget everything savedDelete every value saved against the server, a player, an entity, an item or a block, in one go.
- Forget menu historyForget the menus a player stepped through, so a back button closes the menu instead.
- Forget recipeTake a crafting recipe out of a player's recipe book. Changed says whether they knew it.
- Format moneyWrite an amount of money the way the economy shows it, with a dollar sign, commas and two decimals.
- Fox typeGives the fox's type, one of the type values. Paper: the current type of this fox.
- Free slots inHow many slots are free in a part of the inventory: the hotbar, the backpack, the main 36 or the ender chest.
- FreezeCover a player in powder-snow frost, up to 140 ticks, so the screen ices over and they take cold damage when full.
- Frog variantGives the frog's variant, one of the variant values. Paper: the variant of this frog.
- FrostbiteHow frozen a player is, out of the 140 ticks that count as fully frozen.
- Furnace burn timeGives the furnace's burn time, a whole number. Paper: burn time.
- Furnace cook speed multiplierGives the furnace's cook speed multiplier, a number with decimals. Paper: the cook speed multiplier that this Furnace will cook compared to vanilla.
- Furnace cook timeGives the furnace's cook time, a whole number. Paper: cook time.
- Furnace cook time totalGives the furnace's cook time total, a whole number. Paper: cook time total.
- Furnace extract: set exp to dropChanges the furnace extract's exp to drop before the server goes on with it. Only before any Wait.
- Game rule isWhether a game rule has a value, like keep inventory being true.
- Game settingsA player's game language and how many chunks their client draws.
- Get off a vehicleMake an entity or a player step off whatever it is riding.
- Get out of bedWake a sleeping player and stand them beside the bed. It refuses if they aren't in a bed.
- Ghast explosion powerGives the ghast's explosion power, a whole number. Paper: the explosion power of shot fireballs.
- Give a hologram text a shadowTurn the shadow behind a hologram's letters on or off.
- Give a personal borderShow one player a world border of their own, with a size and centre only they see and feel, whatever the world's border is.
- Give a potion effectGive a player a potion effect, like speed or night vision, for some seconds at a level.
- Give an itemPut items in a player's inventory, filling stacks first. What doesn't fit drops at their feet.
- Give an item stackGive a player an item made with Make an item, keeping its name, lore and enchantments.
- Give an NPC a player's skinPut a player's head on an NPC so it looks like them. Works on mobs that can wear a head, like zombies and armor stands.
- Give everyone an itemGive every player online the same item. Anything that doesn't fit drops at their feet.