Minecraft elements
2757 things you can build with, in plain words. Each page says what it does, what people call it, an example and the plan it needs.
2757 matches, page 13 of 46.
- Hoglin conversion timeGives the hoglin's conversion time, a whole number. Paper: the amount of ticks until this entity will be converted to a Zoglin.
- Hologram detailsA hologram's location, how many lines it has, its first line and its body, and whether it exists.
- Hologram existsWhether a hologram with that name is in the world.
- Hologram line textThe words on one line of a hologram, and whether that line exists.
- Hologram namesThe name of every hologram the runtime is keeping, in alphabetical order.
- Hopper transfer cooldownGives the hopper's transfer cooldown, a whole number. Paper: the cooldown before the hopper transfers or sucks in another item.
- Horse colorGives the horse's color, one of the color values. Paper: the horse's color.
- Horse styleGives the horse's style, one of the style values. Paper: the horse's style.
- Horse-type domesticationGives the horse-type's domestication, a whole number. Paper: the domestication level of this horse.
- Horse-type jump strengthGives the horse-type's jump strength, a number with decimals. Paper: the jump strength of this horse.
- Horse-type max domesticationGives the horse-type's max domestication, a whole number. Paper: the maximum domestication level of this horse.
- Hunger detailsA player's food level, hidden saturation and exhaustion, the three numbers behind the hunger bar.
- HurtHurt a player by some half hearts, as a hit would. Their armour still takes some of it.
- Hurt an entityHurt an entity by some half hearts. It dies when its health runs out.
- Husk conversion timeGives the husk's conversion time, a whole number. Paper: the amount of ticks until this entity will be converted to a Zombie as a result of being underwater.
- Idle timeoutHow many minutes a player can stand idle before the server kicks them. 0 means never.
- Ignore a player's chatStop one player seeing another's public chat, whispers and channel lines. Nothing else about the ignored player changes.
- Ignore for night skipLeave a player out of the count that skips the night, so an idle player does not hold everyone up.
- Insert a hologram linePut a new line into a hologram at a position, pushing the ones below it down.
- Insert a lore lineThe same item with a new lore line put in at a position, pushing the later lines down.
- Insert a sidebar linePut a new line into a player's sidebar at a place, moving the lines from there down one. At most 15 lines.
- Inside the borderWhether a location is inside its world's border.
- Installed pluginsThe plugins that are installed and switched on, as a list, with how many there are.
- Interaction heightGives the interaction's height, a number with decimals. Paper: the height of this interaction entity.
- Interaction widthGives the interaction's width, a number with decimals. Paper: the width of this interaction entity.
- Inventory drag: set resultChanges the inventory drag's result before the server goes on with it. Only before any Wait.
- Inventory is fullWhether a player has no empty slot left in their main inventory.
- Is a WorldGuard memberWhether a player is a member or owner of a WorldGuard region.
- Is a WorldGuard ownerWhether a player is an owner of a WorldGuard region.
- Is age lock on for the tadpoleTrue when the tadpole has age lock on. Paper: the current agelock.
- Is allow animals on for the worldTrue when the world has allow animals on. Paper: animals can spawn in this world.
- Is allow end on for the serverTrue when the server has allow end on. Paper: this server allows the End or not.
- Is allow flight on for the serverTrue when the server has allow flight on. Paper: this server allows flying or not.
- Is allow monsters on for the worldTrue when the world has allow monsters on. Paper: monsters can spawn in this world.
- Is allow nether on for the serverTrue when the server has allow nether on. Paper: this server allows the Nether or not.
- Is allowed to flyWhether a player may fly, by creative mode or by a Let them fly step, even if they're on the ground.
- Is an operatorWhether a player is a server operator (op), who can use every command.
- Is bannedWhether a player is banned from the server now. A ban that has run out does not count.
- Is biomeWhether the biome at a location is a given one, like a desert or a deep ocean.
- Is blockWhether the block at a location is a given type, like a gold block under a player's feet.
- Is blockingWhether a player is holding up a shield to block hits right now.
- Is climbingWhether a player is climbing a ladder or vine right now.
- Is deadWhether a player has no health left and is on the death screen.
- Is drop item on for the ender signalTrue when the ender signal has drop item on. Paper: the EnderSignal should drop an item on death.
- Is flyingWhether a player is flying right now, in the air with flight switched on.
- Is frozen solidWhether a player is fully frozen by powder snow, at 140 ticks or more.
- Is generate structures on for the serverTrue when the server has generate structures on. Paper: generate-structures setting.
- Is glidingWhether a player is flying with elytra wings right now.
- Is glowingWhether a player has the glowing outline on right now.
- Is hide online players on for the serverTrue when the server has hide online players on. Paper: the Server hide online players in server status.
- Is holdingWhether a player holds an item of a type in their main hand.
- Is ignored by sleepWhether the night skip leaves a player out, so they needn't be in bed.
- Is ignoring a playerWhether the first player has chosen not to see the second player's chat.
- Is in a chat channelCheck if a player is listening to a chat channel such as staff or trade. Use it to keep a message or command to the right people.
- Is in bedWhether a player is lying in a bed right now.
- Is in game modeWhether a player is in survival, creative, adventure or spectator mode right now.
- Is in groupWhether a player is in a LuckPerms group, directly or through one it inherits.
- Is in lavaCheck if a player is standing in lava at this moment. Use it for rescue or warning flows.
- Is in the player listWhether a player shows on everyone's player list.
- Is in waterWhether a player is in water right now, standing or swimming.