Minecraft elements
2757 things you can build with, in plain words. Each page says what it does, what people call it, an example and the plan it needs.
2757 matches, page 27 of 46.
- Set beehive block honey levelChanges the beehive block's honey level to a whole number you pick. Paper: the value of the 'honey_level' property.
- Set bell block attachmentChanges the bell block's attachment to one of the attachment values you pick. Paper: the value of the 'attachment' property.
- Set big dripleaf block tiltChanges the big dripleaf block's tilt to one of the tilt values you pick. Paper: the value of the 'tilt' property.
- Set bisected block halfChanges the bisected block's half to one of the half values you pick. Paper: the value of the 'half' property.
- Set boss bar colourChange a boss bar's colour for everyone who sees it.
- Set boss bar effectTurn one of a boss bar's effects on or off: darker sky, boss music or fog.
- Set boss bar progressSet how full a boss bar is, from 0 (empty) to 1 (full), for everyone who sees it.
- Set boss bar styleChange a boss bar between solid and cut into 6, 10, 12 or 20 segments.
- Set boss bar titleChange the text above a boss bar, for everyone who sees it.
- Set brewing stand brewing timeChanges the brewing stand's brewing time to a whole number you pick. Paper: the time left before brewing completes.
- Set brewing stand fuel levelChanges the brewing stand's fuel level to a whole number you pick. Paper: the level of current fuel for brewing.
- Set brushable block dustedChanges the brushable block's dusted to a whole number you pick. Paper: the value of the 'dusted' property.
- Set bubble column block dragTurns the bubble column block's drag on or off. Paper: the value of the 'drag' property.
- Set bucketable from bucketTurns the bucketable's from bucket on or off. Paper: this entity originated from a bucket.
- Set cake block bitesChanges the cake block's bites to a whole number you pick. Paper: the value of the 'bites' property.
- Set camel dashingTurns the camel's dashing on or off. Paper: this camel is dashing (sprinting).
- Set campfire block signal fireTurns the campfire block's signal fire on or off. Paper: the value of the 'signal_fire' property.
- Set candle block candlesChanges the candle block's candles to a whole number you pick. Paper: the value of the 'candles' property.
- Set cat collar colorChanges the cat's collar color to one of the dye color values you pick. Paper: the collar color of this cat.
- Set cat head upTurns the cat's head up on or off. Paper: the cat has its head up.
- Set cat lying downTurns the cat's lying down on or off. Paper: the cat is lying down.
- Set cat typeChanges the cat's type to one of the type values you pick. Paper: the current type of this cat.
- Set cave vines plant block berriesTurns the cave vines plant block's berries on or off. Paper: the value of the 'berries' property.
- Set chest block typeChanges the chest block's type to one of the type values you pick. Paper: the value of the 'type' property.
- Set chested horse carrying chestTurns the chested horse's carrying chest on or off. Paper: the horse has a chest equipped.
- Set chicken egg lay timeChanges the chicken's egg lay time to a whole number you pick. Paper: the number of ticks till this chicken lays an egg.
- Set chicken is chicken jockeyTurns the chicken's is chicken jockey on or off. Paper: this chicken was spawned as a chicken jockey.
- Set chiseled bookshelf last interacted…Changes the chiseled bookshelf's last interacted slot to a whole number you pick. Paper: the last interacted inventory slot.
- Set collar colorable collar colorChanges the collar colorable's collar color to one of the dye color values you pick. Paper: the collar color of this entity.
- Set command block commandChanges the command block's command to a text you pick. Paper: the command that this CommandBlock will run when powered.
- Set command block conditionalTurns the command block's conditional on or off. Paper: the value of the 'conditional' property.
- Set command minecart commandChanges the command minecart's command to a text you pick. Paper: the command that this CommandMinecart will run when activated.
- Set comparator block modeChanges the comparator block's mode to one of the mode values you pick. Paper: the value of the 'mode' property.
- Set creaking heart block activeTurns the creaking heart block's active on or off. Paper: the value of the 'active' property.
- Set creaking heart block naturalTurns the creaking heart block's natural on or off. Paper: the value of the 'natural' property.
- Set creature spawner delayChanges the creature spawner's delay to a whole number you pick. Paper: the spawner's delay.
- Set creature spawner max nearby entitiesChanges the creature spawner's max nearby entities to a whole number you pick. Paper: the maximum number of similar entities that are allowed to be within spawning range of this spawner.
- Set creature spawner max spawn delayChanges the creature spawner's max spawn delay to a whole number you pick. Paper: the maximum spawn delay amount (in ticks).
- Set creature spawner min spawn delayChanges the creature spawner's min spawn delay to a whole number you pick. Paper: the minimum spawn delay amount (in ticks).
- Set creature spawner required player…Changes the creature spawner's required player range to a whole number you pick. Paper: the maximum distance (squared) a player can be in order for this spawner to be active.
- Set creature spawner spawn countChanges the creature spawner's spawn count to a whole number you pick. Paper: how many mobs attempt to spawn.
- Set creature spawner spawn rangeChanges the creature spawner's spawn range to a whole number you pick. Paper: the new spawn range.
- Set creature spawner spawned typeChanges the creature spawner's spawned type to one of the entity type values you pick. Paper: the spawner's creature type.
- Set creeper explosion radiusChanges the creeper's explosion radius to a whole number you pick. Paper: the explosion radius in which this Creeper's explosion will affect.
- Set creeper fuse ticksChanges the creeper's fuse ticks to a whole number you pick. Paper: the fuse ticks for this Creeper, where the ticks is the amount of time in which a creeper has been in the primed state.
- Set creeper ignitedTurns the creeper's ignited on or off. Paper: creeper is ignited or not (armed to explode).
- Set creeper max fuse ticksChanges the creeper's max fuse ticks to a whole number you pick. Paper: the maximum fuse ticks for this Creeper, where the maximum ticks is the amount of time in which a creeper is allowed to be in the primed state before exploding.
- Set creeper poweredTurns the creeper's powered on or off. Paper: the Powered status of this Creeper.
- Set crop growthSet how grown a crop is: wheat, carrots, nether wart, sugar cane and the like. The top age depends on the crop.
- Set daylight detector block invertedTurns the daylight detector block's inverted on or off. Paper: the value of the 'inverted' property.
- Set death message visibilityChoose who sees the chat message when one of a team's members dies.
- Set decorated pot block crackedTurns the decorated pot block's cracked on or off. Paper: the pot is cracked.
- Set default game modeChange the game mode new players start in. Players already on the server keep theirs.
- Set despawn when farChoose whether a mob disappears when players are far away, or stays loaded.
- Set directional block facingChanges the directional block's facing to one of the block face values you pick. Paper: the value of the 'facing' property.
- Set dispenser block triggeredTurns the dispenser block's triggered on or off. Paper: the value of the 'triggered' property.
- Set display nameChange the name a player shows with in chat and the player list. Colours work; empty resets it.
- Set dolphin has fishTurns the dolphin's has fish on or off. Paper: this dolphin was fed a fish.
- Set dolphin moistnessChanges the dolphin's moistness to a whole number you pick. Paper: the moistness of this dolphin, once this is less than 0 the dolphin will start to take damage.
- Set door block hingeChanges the door block's hinge to one of the hinge values you pick. Paper: the value of the 'hinge' property.