Minecraft elements
2757 things you can build with, in plain words. Each page says what it does, what people call it, an example and the plan it needs.
2757 matches, page 34 of 46.
- Show a fake areaMake a box of blocks look different to one player only, up to 1,000 blocks. Nothing really changes.
- Show a fake blockMake one block look different to one player only. The real block and everyone else are untouched.
- Show a hologram to a playerLet a player see a hologram again after hiding it from them.
- Show a mob to a playerLet a player see a mob or entity again after a Hide a mob from a player.
- Show a subtitleShow only the small subtitle line on a player's screen, with no big title above it.
- Show a titleShow a player a big title and subtitle in the middle of their screen, with fade times in ticks.
- Show a title in a regionShow a title and subtitle to every player inside a region and no one else.
- Show a title to a whole worldShow a title and subtitle to every player in one world.
- Show a title to players nearbyShow a title and subtitle to every player within some blocks of a location.
- Show an action bar lineShow a player a short line above their hotbar. It fades on its own after a couple of seconds.
- Show an action bar line to a whole worldShow a line above the hotbar to every player in one world.
- Show an NPC to a playerLet a player see an NPC again after hiding it from them.
- Show boss barShow a boss bar to a player, at the top of their screen.
- Show boss bar in a worldShow a boss bar to every player who is in one world right now.
- Show boss bar to everyoneShow a boss bar to every player online. Players who join later are not added.
- Show different gearMake a creature or player look like it wears an item, to one player only. Nothing is really equipped.
- Show different sign textMake a sign read different words to one player only. The real sign is not changed.
- Show everyone a timed titleShow every player a title with your own fade-in, stay and fade-out times.
- Show everyone a titleShow every player on the server the same title and subtitle, like a countdown or an event start.
- Show everyone an action bar lineShow every player the same line above their hotbar for a moment.
- Show fake flamesMake a player look on fire with flames on their body and screen, without any burn damage.
- Show in the player list againPut a player back on everyone's player list after hiding them.
- Show on a display slotShow an objective on the sidebar, in the tab list or under players' names, one place at a time. Empty clears the slot.
- Show on the sidebarShow an objective's scores on everyone's sidebar, or hide the sidebar with an empty name.
- Show particlesShow a puff of particles at a location that everyone near it sees. At most 500.
- Show scores as heartsChoose whether an objective's scores show as whole numbers or as hearts.
- Show the demo screenShow a player the demo-mode welcome screen with the game's controls.
- Show the real area againShow a player the true blocks in a box, undoing any fake ones there.
- Show the real block againShow a player the true block at a spot, undoing a fake one.
- Show to a playerLet a viewer see a player again after a Hide from a player.
- Shrink a regionPull one side of a region in by some blocks, or every side at once. It must keep at least one block.
- Shulker attached faceGives the shulker's attached face, one of the block face values. Paper: the face to which the shulker is attached.
- Shulker box colorGives the shulker box's color, one of the dye color values. Paper: the DyeColor corresponding to this ShulkerBox.
- Shulker bullet current movement…Gives the shulker bullet's current movement direction, one of the block face values. Paper: the current movement direction.
- Shulker bullet flight stepsGives the shulker bullet's flight steps, a whole number. Paper: how many ticks this shulker bullet will attempt to move in its current direction.
- Shulker peekGives the shulker's peek, a number with decimals. Paper: the peek state of the shulker between 0.0 and 1.0.
- Skeleton conversion timeGives the skeleton's conversion time, a whole number. Paper: the amount of ticks until this entity will be converted to a stray as a result of being frozen by a powdered snow block.
- Skeleton horse trap timeGives the skeleton horse's trap time, a whole number. Paper: the horse's current trap time in ticks.
- Slab block typeGives the slab block's type, one of the type values. Paper: the value of the 'type' property.
- Slime sizeGives the slime's size, a whole number. Wire a slime into Entity.
- Slot buttonPut a button in a slot of the menu a player has open: an item with a name, lore and a button value.
- Slot holdsWhether one inventory slot holds an item of a type.
- Slow a player's chatMake one player wait some seconds between chat messages. Players with elementium.chat.bypass are never slowed.
- Slow everyone's chatMake everyone wait some seconds between chat messages, or turn slow mode off with 0.
- Smith item: set resultChanges the smith item's result before the server goes on with it. Only before any Wait.
- Sniffer stateGives the sniffer's state, one of the state values. Paper: the current state of the sniffer.
- Snow block layersGives the snow block's layers, a whole number. Paper: the value of the 'layers' property.
- Snow block maximum layersGives the snow block's maximum layers, a whole number. Paper: the maximum allowed value of the 'layers' property.
- Snow block minimum layersGives the snow block's minimum layers, a whole number. Paper: the minimum allowed value of the 'layers' property.
- Sound on clickMake one button play a sound to the player when it's clicked.
- Sound on every clickMake every button in an open menu play a sound when it's clicked, unless it has its own.
- Spawn a babySpawn a young animal, villager or zombie that grows up with time. Only kinds that age work.
- Spawn a bamboo chest raftSpawns a bamboo chest raft where you say, with its own settings ready to fill in. Empty settings keep the usual values.
- Spawn a bamboo raftSpawns a bamboo raft where you say, with its own settings ready to fill in. Empty settings keep the usual values.
- Spawn a batSpawns a bat where you say, with its own settings ready to fill in: awake. Empty settings keep the usual values.
- Spawn a beeSpawns a bee where you say, with its own settings ready to fill in: anger, cannot enter hive ticks, crops grown since pollination, has nectar, has stung, ticks since pollination. Empty settings keep the usual values.
- Spawn a birch boatSpawns a birch boat where you say, with its own settings ready to fill in. Empty settings keep the usual values.
- Spawn a birch chest boatSpawns a birch chest boat where you say, with its own settings ready to fill in. Empty settings keep the usual values.
- Spawn a blazeSpawns a blaze where you say, with its own settings ready to fill in. Empty settings keep the usual values.
- Spawn a block displaySpawns a block display where you say, with its own settings ready to fill in. Empty settings keep the usual values.