Minecraft elements
2757 things you can build with, in plain words. Each page says what it does, what people call it, an example and the plan it needs.
2757 matches, page 42 of 46.
- When a cauldron fills or emptiesStarts when the amount of water, lava or snow in a cauldron changes.
- When a command comes in over RCONStarts when a command is run from a remote console (RCON).
- When a crafter block craftsStarts when a crafter block makes an item. Cancel it to stop the craft.
- When a creeper is struck by lightningStarts when lightning hits a creeper and charges it.
- When a creeper starts to blow upStarts when a creeper lights its fuse (hissing before the explosion).
- When a Discord message is postedStarts when someone posts in a Discord channel you linked. If their Discord account is linked to a player who is online, that player is the Player.
- When a dispenser puts armor onStarts when a dispenser puts armor onto a player or mob standing in front of it.
- When a dispenser shears a mobStarts when a dispenser uses shears on a sheep or another mob.
- When a dragon fireball landsStarts when an Ender Dragon fireball explodes and leaves a lingering cloud.
- When a dropped item vanishesStarts when an item lying on the ground times out and disappears after five minutes.
- When a firework explodesStarts when a firework explodes. Cancel firework explode stops it.
- When a frame or painting is brokenStarts when something (a player, an arrow) breaks an item frame, painting or leash knot.
- When a frame or painting is hungStarts when a player hangs an item frame, painting or glow item frame on a wall.
- When a frame or painting is removedStarts when an item frame, painting or leash knot is removed.
- When a furnace finishes an itemStarts when a furnace, smoker or blast furnace finishes smelting one item.
- When a game rule is changedStarts when someone changes a game rule, like keepInventory or doDaylightCycle.
- When a hopper or player compostsStarts when an item is added to a composter.
- When a horse jumpsStarts when a horse jumps with a rider.
- When a lead breaks or is removedStarts when an animal is let off its lead, whether it broke, the player removed it or the holder went away.
- When a lingering potion cloud hitsStarts when a lingering potion cloud (or dragon breath) applies its effect to the things standing in it.
- When a lingering potion splashesStarts when a lingering potion lands and leaves a cloud on the ground.
- When a locked container is openedStarts when a player tries to open a container that is locked with a key name.
- When a loot chest refillsStarts when a player opens a loot chest and it is filled for them (a dungeon or vault chest).
- When a mob casts a spellStarts when an evoker, illusioner or similar mob casts a spell.
- When a mob changes a blockStarts when a mob alters a block, like an enderman picking one up, a sheep eating grass or a zombie breaking a door.
- When a mob composts an itemStarts when an entity such as a villager adds an item to a composter.
- When a mob drops an itemStarts when an entity such as a chicken or an enderman drops an item.
- When a mob enters a blockStarts when an entity goes into a block such as a bee entering a hive or a silverfish entering stone.
- When a mob explodesStarts when an entity such as a creeper or TNT explodes. Use it to stop block damage or react to blasts.
- When a mob is dyedStarts when a sheep or other dyeable mob is dyed.
- When a mob is struck by lightningStarts when lightning hits an entity and changes it, like a villager becoming a witch.
- When a mob jumpsStarts when a horse, frog or other mob jumps.
- When a mob loads a crossbowStarts when a mob loads a crossbow, such as a pillager or piglin.
- When a mob picks up an itemStarts when a mob or player picks up an item from the ground.
- When a mob sets another on fireStarts when something (a fireball, a burning arrow) sets an entity on fire.
- When a mob teleportsStarts when an entity such as an enderman or a player teleports.
- When a mob tries a mace smashStarts when a mob tries a smash attack with a mace.
- When a mob turns into anotherStarts when a mob transforms into another one, like a villager becoming a zombie villager or a zombie drowning.
- When a mob's gear changesStarts when the armor or held items of a mob or player change.
- When a mob's item takes damageStarts when an item held or worn by a mob loses durability.
- When a note block playsStarts when a note block plays a note.
- When a pet diesStarts when a tamed pet dies and its owner would see a message.
- When a pet is tamedStarts when someone tames a wolf, cat, horse, parrot or another pet.
- When a pet sits down or stands upStarts when a tamed pet sits or stands up.
- When a pig is struck by lightningStarts when lightning turns a pig into a zombified piglin.
- When a piglin trades goldStarts when a piglin accepts gold and is about to hand back an item.
- When a piston extendsStarts when a piston extends. Cancel block piston extend stops it.
- When a piston retractsStarts when a piston retracts. Cancel block piston retract stops it.
- When a player boosts with a fireworkStarts when a player uses a firework rocket to speed up while gliding with elytra.
- When a player breaks a blockStarts when a player breaks a block. Cancel the event to keep the block where it is.
- When a player buckets a mobStarts when a player scoops a fish, axolotl or tadpole up in a bucket.
- When a player buys from a villagerStarts when a player completes a trade with a villager or wandering trader.
- When a player cannot sleepStarts when a player tries a bed and cannot sleep (monsters near, wrong time, wrong world).
- When a player changes an item frameStarts when a player puts, turns or takes an item in an item frame.
- When a player changes game modeStarts when a player's game mode changes between survival, creative, adventure and spectator.
- When a player changes game optionsStarts when a player changes game settings that the server can see, like language or view distance.
- When a player changes hotbar slotStarts when a player scrolls or presses a number to hold a different hotbar slot.
- When a player changes languageStarts when a player changes the language in their game settings. Use it to greet people in their own language.
- When a player chatsStarts when a player sends a chat message. Their message is the Message pin, as plain text.
- When a player clicks a menu slotStarts when a player clicks a slot in a menu a flow opened. The menu's carry values come with it.