Set attribute
Set a player's base value for an attribute, like making them bigger with minecraft:scale. Outside its limits it refuses.
A Minecraft element (a step) in Players. Needs the Basic plan or higher to go live; building and testing are free.
Example
When a player uses a command → Set attribute minecraft:scale to 2.
Also called
scale, giant, tiny, attack damage, armor, luck, reach
Works as a data pack?
Partly. A data pack does most of it, and the editor tells you the difference.
What you give it
- Player
- Base value