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Save a value

Save a value against the server, a player, an entity, an item, a block or the open menu, by key.

Try it on your server

A Minecraft element (a step) in Saved data. Needs the Basic plan or higher to go live; building and testing are free.

Example

When a player uses a command → Save a value: player, last_home, {node.loc.location}.

Also called

save, set, store, remember, data, pdc, tag

Works as a data pack?

Partly. A data pack does most of it, and the editor tells you the difference.

What you give it

What it gives back

Related

All Minecraft elements