Minecraft elements
2757 things you can build with, in plain words. Each page says what it does, what people call it, an example and the plan it needs.
2757 matches, page 19 of 46.
- Make a writable bookMakes a writable book to fill in: wire it into the writable book settings below, then into Give an item.
- Make an armorMakes an armor to fill in: wire it into the armor settings below, then into Give an item.
- Make an armor standMakes an armor stand to fill in: wire it into the armor stand settings below, then into Give an item.
- Make an axolotl bucketMakes an axolotl bucket to fill in: wire it into the axolotl bucket settings below, then into Give an item.
- Make an enchantment storageMakes an enchantment storage to fill in: wire it into the enchantment storage settings below, then into Give an item.
- Make an entity glowGive an entity an outline everyone sees, even through walls, or take it off.
- Make an explosionMake an explosion at a location, with fire and broken blocks only if you say so.
- Make an itemBuild an item value with a name and lore lines, to give, drop, wear or put in a menu.
- Make an NPC glowGive an NPC an outline everyone can see through walls, or take it off.
- Make an NPC speak to one playerSend a chat line from an NPC to one player only, like a private conversation.
- Make an NPC speak to players nearbySend a chat line from an NPC, like "Guide » Welcome", to every player within some blocks of it.
- Make an NPC swingMake an NPC swing an arm, like waving or hitting the air.
- Make an NPC watch playersMake an NPC keep turning its head towards the nearest player within 8 blocks, or stop.
- Make an objectiveMake a scoreboard objective to keep scores in, like kills or coins. Making one that exists changes its title.
- Make an objective with optionsMake an objective that follows the game (health, food, level or xp) or keeps your own scores, shown as numbers or hearts.
- Make fly nowPut a player into flight right away, or land them. They must already be allowed to fly.
- Make glowGive a player a white outline that everyone sees, even through walls, or take it off.
- Make hologram text show through wallsChoose whether a hologram can be read through blocks.
- Make invisibleHide a player's body from everyone, or show it again. Worn armour and held items still show.
- Make invulnerableStop anything hurting an entity, players included, or let it be hurt again.
- Make it attackMake a mob go after a player, as if the player had hit it.
- Make it stop attackingMake a mob forget who it was going after and calm down.
- Make sign text glowMake a sign's writing glow, or stop it glowing.
- Make silentStop an entity making any sound, or let it make them again.
- Make sneakMake a player crouch as if they held the sneak key, or stand them up again.
- Make solid to othersLet other players and mobs bump into a player, or let them all walk straight through them.
- Make sprintMake a player start sprinting, or stop. They stop on their own when they run out of food or stand still.
- Make unbreakableThe same item set to never wear down, or set back to wearing down.
- Map with scalingGives the item back with its scaling set to on or off you pick. Paper: this map is scaling or not.
- Max playersHow many players the server takes at once, and how many are on now.
- Menu click cooldownMake an open menu ignore clicks that come too soon after the one before, so nobody double buys.
- Menu cooldown leftHow many ticks until an open menu listens to a click again, and whether it's ready.
- Menu detailsFacts about a player's open menu: its name, title, rows, how many buttons it has, its page and its history depth.
- Menu historyHow many menus a player has stepped through to get here, and the name of the one before.
- Menu is lockedWhether a player's open menu is ignoring clicks.
- Menu pageWhich page of a paged menu a player is on, how many pages there are, and whether it's the first or last.
- Menu slot infoWhat is in one slot of an open menu: the item, its name, its button value and whether it closes the menu.
- Menu slot is emptyWhether one slot of an open menu has no button.
- Message a teamSend a chat message to every online member of a team and nobody else.
- Message everyone in a regionSend a chat message to every player inside a region and no one else.
- MidpointThe location halfway between two locations in the same world.
- Money online players holdThe total money held by everyone online now, and the average each. Useful to watch inflation.
- Money rankWhere a player stands on the money list, 1 for the richest, and how many players have any money.
- Moon phaseWhich phase the moon is in tonight, from 0 (full) to 7, with its name.
- Move a hologramMove a hologram to a location, in any world.
- Move a locationA location some blocks away from another: up, down or along x and z.
- Move a menu slotMove a button to another slot of an open menu, leaving the first slot empty.
- Move a regionSlide a whole region by some blocks east, up and south, keeping its size.
- Move a team into anotherMove every member of one team onto another team, which must exist. The first team is left empty.
- Move an NPCSend an NPC to a location, in any world.
- Move between containersMove up to some items of one type from one container to another, as far as there is room.
- Move everyone out of a regionTeleport every player inside a region to one place, like the lobby.
- Move the clock onMove a world's clock forward (or back) by some ticks. 24000 ticks are a whole day.
- Move the world borderMove a world's border so it is centred on an x and z, keeping its width.
- Mushroom cow variantGives the mushroom cow's variant, one of the variant values. Paper: the variant of this cow.
- Mushroom cow: clear effects for next…Makes the mushroom cow clear effects for next stew straight away. Paper: Removes all custom potion effects to be applied to the next suspicious stew received from milking this MushroomCow.
- Music instrument instrumentGives the music instrument's instrument, one of the music instrument values. Paper: the instrument of the goat horn.
- Music instrument with instrumentGives the item back with its instrument set to one of the music instrument values you pick. Paper: the goat horn's instrument.
- Music note particleShow a coloured music note floating up. The number decides its colour, from green through blue to red.
- MuteStop a player chatting for some seconds, or until unmuted. They're told why when they try.