Spleef and TNT run
A last-one-standing floor game: queue up, count down, and fall to lose. Pick Spleef or TNT run.
A Minecraft server template. 26 elements. Needs the Basic plan or higher to go live; building and testing are free.
Preview coming soon
What it does
- Staff stand on a flat floor and type /spleef-setup; the floor is rebuilt before every round (size is limited).
- Players type /spleef join. When enough are waiting a countdown starts and everyone is put on the floor.
- Anyone who falls out is out; the last player standing is announced and wins a prize. In TNT run the floor vanishes behind runners.
Try this first
Staff: stand on a flat floor and /spleef-setup 8. Two players: /spleef join.
What you can change
- Game. Spleef: break the floor under others. TNT run: the floor disappears under your feet as you run.
- Floor block. What the floor is made of, like snow_block (spleef) or sand (TNT run).
- Players needed. How many must queue before the countdown starts.
- Countdown (seconds). Time before the round starts.
- TNT run: floor vanishes after (ticks). 20 ticks is one second. Only used in TNT run.
- Prize. An item for the winner.
- Prize amount. How many of the prize item the winner gets, from 1 to 64.
- Who builds the arena. The permission node needed for /spleef-setup.
Elements it uses
- Contains
- Compare values
- Value is true
- Broadcast
- Send a chat message
- When a player moves to another block
- When a player leaves
- Show everyone a title
- Give an item
- Find player
- Player location
- Teleport to world spawn
- Define a region around a spot
- Region exists
- Fill a region
- Send a player to a region
- Saved value
- Save a value
- Run a flow later
- Make a location
- Take a location apart
- Work out a formula
- Subtract
- Count in text