Games & fun · Value
Party prompt
A truth, a dare, a would you rather, a never have I ever, or a conversation starter, all friendly.
games.prompt
In a flow
“Works out party prompt whenever a step wired to it needs the answer.”
/wyr → Party prompt (would you rather) → Reply.
What it does
A truth, a dare, a would you rather, a never have I ever, or a conversation starter, all friendly. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 1 value later steps can use. Find it under Games & fun in the palette.
When to use it
Use it for games and fun: A truth, a dare, a would you rather, a never have I ever, or a conversation starter, all friendly.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Values it gives
- Prompt Text
-
The prompt. e.g. Would you rather be able to fly or breathe underwater?
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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