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Games & fun · Value

Party prompt

A truth, a dare, a would you rather, a never have I ever, or a conversation starter, all friendly.

Free plan games.prompt

In a flow

“Works out party prompt whenever a step wired to it needs the answer.”

/wyr → Party prompt (would you rather) → Reply.

What it does

A truth, a dare, a would you rather, a never have I ever, or a conversation starter, all friendly. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 1 value later steps can use. Find it under Games & fun in the palette.

When to use it

Use it for games and fun: A truth, a dare, a would you rather, a never have I ever, or a conversation starter, all friendly.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Values it gives

Prompt Text

The prompt. e.g. Would you rather be able to fly or breathe underwater?

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more

Often next

Related in Games & fun

Wires and sockets · Data values · Plans