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Sine, cosine, tangent

Sine, cosine and tangent of an angle in degrees; or turn an angle into a direction (x, y) for a circle layout.

Free plan math.angles

In a flow

“Works out sine, cosine, tangent whenever a step wired to it needs the answer.”

30 degrees → 0.5, 0.866, 0.577

What it does

Sine, cosine and tangent of an angle in degrees; or turn an angle into a direction (x, y) for a circle layout. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 6 values later steps can use. Find it under Values in the palette.

When to use it

Use it when a step needs a value worked out first: sine, cosine and tangent of an angle in degrees; or turn an angle into a direction (x, y) for a circle layout.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

Degrees Number

The angle.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 30.

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Circle radius Number

For the point on a circle of this radius.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 1.

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Values it gives

Sine Number

sin. e.g. 0.5

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Cosine Number

cos. e.g. 0.866025

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Tangent Number

tan (0 at the vertical). e.g. 0.57735

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Radians Number

The angle in radians. e.g. 0.523599

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Point x Number

Radius times cosine. e.g. 0.866025

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Point y Number

Radius times sine. e.g. 0.5

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Often next

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