Games & fun · Step
Drop in a column
Drop the member's piece into a column; it falls to the lowest empty square, like Connect 4. Refuses a full column, or a member whose turn it isn't (Why not says so).
grid.drop
In a flow
“When a button is clicked, drop in a column.”
Column 4 button → Drop in a column 4 → If Placed → Check for a line.
What it does
Drop the member's piece into a column; it falls to the lowest empty square, like Connect 4. Refuses a full column, or a member whose turn it isn't (Why not says so). It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. It gives 7 values later steps can use. Find it under Games & fun in the palette.
When to use it
Use it for games and fun: drop the member's piece into a column; it falls to the lowest empty square, like Connect 4. Refuses a full column, or a member whose turn it isn't (Why not says so).
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Match Text
-
Which match: the message it's played on, like {message.id} on a button, or Sent message's id.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses {message.id}.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 844 more
- Column Number
-
1 is the left.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 1.
Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 500 more
- Who Member
-
Leave unwired for the member who started the flow (the one who clicked), or wire one in.
What goes there: Type it in the side panel, or wire in a member. e.g. @Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
Connects fromAccept applicationApplication infoAsk a questionAsk follow-upBoard as emojiCall the next in the queueCase createdCheck for a lineand 86 more
- Then pass the turn Yes / no
-
On: the next player is to move straight after (a double click can never play twice). Off: use Next turn yourself.
What goes there: Type it in the side panel, or wire in true or false. e.g. true
If it's empty: Optional. Left alone, it's on.
Connects fromAdd a labelAdd to a leaderboardAge from birthdayAI check a messageAnagram checkAndAnswer a deadlineAnti-nuke guardand 269 more
Values it gives
- Placed Yes / no
-
On when the piece went in. e.g. on
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAdd a forum tagAdd onboarding questionAdd to a counterAlarms that are dueAndAutoMod: Discord's word listsBluesky latest postBoard as emojiand 572 more
- Whose turn Member
-
The player to move now. e.g. @Sam
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toA member's variablesAdd a labelAdd a staff noteAdd answer to formAdd to a counterAdd to a leaderboardAdd to threadAdd to ticketand 647 more
- Their mark Text
-
The turn player's piece, like 🔴. e.g. 🔴
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 577 more
- Row Number
-
The row it landed in, 1 at the top. e.g. 6
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 718 more
- Square Number
-
The square it landed in, numbered from 1 left to right. e.g. 39
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 718 more
- Board full Yes / no
-
On when no square is left. e.g. off
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAdd a forum tagAdd onboarding questionAdd to a counterAlarms that are dueAndAutoMod: Discord's word listsBluesky latest postBoard as emojiand 572 more
- Why not Text
-
When it didn't happen, the reason in words for the member (empty when it did). e.g. It's not your turn yet.
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 577 more