Systems · Step
Kick member
Remove the member from the server. They can rejoin.
moderation.kick
In a flow
“When a button is clicked, kick member.”
What it does
Remove the member from the server. They can rejoin. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. It gives 1 value later steps can use. Find it under Systems in the palette.
When to use it
Use it when that system is on in your server: remove the member from the server. They can rejoin.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Who Member
-
Leave unwired for the member who started the flow, or wire one in, like Member from Find member.
What goes there: Type it in the side panel, or wire in a member. e.g. @Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
Connects fromAccept applicationApplication infoAsk a questionAsk follow-upBoard as emojiCall the next in the queueCase createdCheck for a lineand 87 more
- Reason Text
-
Saved on the case and shown in the case log and the member's DM. Variables allowed.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, the step runs without it.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 844 more
Values it gives
- Case number Number
-
The case this step made, to look up or post later. e.g. 12
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 718 more