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Systems · Step

Kick member

Remove the member from the server. They can rejoin.

Free plan moderation.kick

In a flow

“When a button is clicked, kick member.”

What it does

Remove the member from the server. They can rejoin. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. It gives 1 value later steps can use. Find it under Systems in the palette.

When to use it

Use it when that system is on in your server: remove the member from the server. They can rejoin.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Who Member

Leave unwired for the member who started the flow, or wire one in, like Member from Find member.

What goes there: Type it in the side panel, or wire in a member. e.g. @Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Connects fromAccept applicationApplication infoAsk a questionAsk follow-upBoard as emojiCall the next in the queueCase createdCheck for a lineand 87 more

Reason Text

Saved on the case and shown in the case log and the member's DM. Variables allowed.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, the step runs without it.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 844 more

Values it gives

Case number Number

The case this step made, to look up or post later. e.g. 12

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 718 more

Often next

Related in Systems

Wires and sockets · Data values · Plans