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Games & fun · Step

Join a match

Take a free seat in a match that's waiting for players. It starts when the last seat is taken.

Free plan match.join

In a flow

“When a button is clicked, join a match.”

Join button → Join a match → If Playing → Edit message: the game is on.

What it does

Take a free seat in a match that's waiting for players. It starts when the last seat is taken. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. It gives 6 values later steps can use. Find it under Games & fun in the palette.

When to use it

Use it for games and fun: take a free seat in a match that's waiting for players. It starts when the last seat is taken.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Match Text

Which match: the message it's played on, like {message.id} on a button, or Sent message's id.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses {message.id}.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 844 more

Who Member

Leave unwired for the member who started the flow (the one who clicked), or wire one in.

What goes there: Type it in the side panel, or wire in a member. e.g. @Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Connects fromAccept applicationApplication infoAsk a questionAsk follow-upBoard as emojiCall the next in the queueCase createdCheck for a lineand 86 more

Values it gives

Joined Yes / no

On when they got a seat. e.g. on

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAdd a forum tagAdd onboarding questionAdd to a counterAlarms that are dueAndAutoMod: Discord's word listsBluesky latest postBoard as emojiand 572 more

Seat Number

Their seat, 1 first. e.g. 2

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 718 more

Playing Yes / no

On when this filled the last seat. e.g. on

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAdd a forum tagAdd onboarding questionAdd to a counterAlarms that are dueAndAutoMod: Discord's word listsBluesky latest postBoard as emojiand 572 more

Players Number

How many have joined. e.g. 2

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 718 more

Whose turn Member

The player to move now. e.g. @Sam

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toA member's variablesAdd a labelAdd a staff noteAdd answer to formAdd to a counterAdd to a leaderboardAdd to threadAdd to ticketand 647 more

Why not Text

When it didn't happen, the reason in words for the member (empty when it did). e.g. It's not your turn yet.

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 577 more

Often next

Related in Games & fun

Wires and sockets · Data values · Plans