Concepts
Premium setups
5 whole-server setups for $19 each, paid once: what's in each one.
What a premium setup is
A premium setup is a whole server built for one kind of community, with premium systems you won't find in the free gallery. There are 5, each $19, paid once (not a subscription), on the Premium setups page (/premium).
Buy opens Stripe's checkout. Once it's yours, use it on any server you manage: it opens Build my whole server with the setup as an editable preview, and Build makes it. Premium systems go live on the plan their card says, like every template; Test runs them on every plan. A full refund takes the setup back; anything already built stays.
Ultimate gaming network
A whole gaming network in one build: a quest that unlocks the server, a hub per game, verified ranked play, scrims, cups, clans and a season pass. 9 categories, 50 channels and 25 roles, with 21 systems (10 premium). Price: $19 once.
Inside: Onboarding quest that unlocks the server, with gamer profiles and starter coins; Game hubs built on demand, one category per game, and game nights as Discord events; Staff-verified skill tiers and ranked squads only your tier can join; Scrim finder with match threads, and full tournament cups with check-in and brackets; Clans with their own rooms, join requests, clan wars and standings; A season pass, clip of the week voting and a streamer go-live wall; Staff applications, moderation, AutoMod, raid guard, tickets and every log.
Esports organisation
A whole esports org in one build: rosters per game, tryouts that sign players, scrims, a match centre with hype cards and MVP votes, and the fan zone. 12 categories, 50 channels and 25 roles, with 18 systems (10 premium). Price: $19 once.
Inside: Rosters per game and team with a captain, starters, subs and a coach, and one-command lineup swaps; Tryouts from application to a booked trial, every coach's scorecard and an offer that signs the player; Scrim scheduling with the opponents' contacts on file, a lineup from I'm in answers and a scrim record; A match centre: upcoming matches, an automatic match-day hype card, results, the form guide and a post-match MVP vote; Player stats and cards, VOD review requests coaches claim, and trial scorecards; Predictions with points and a leaderboard, watch parties as Discord events, merch drops and creator go-lives; A sponsor shout-out rotation with a report, contracts on file, availability and practice attendance; Staff applications, moderation, AutoMod, raid guard, tickets, giveaways and every log.
Creator empire
A whole creator community in one build: a live wall and schedule, paid tiers with private rooms, drops with a premiere countdown, a fan wall, Q&As, loyalty rewards and a brand desk. 11 categories, 50 channels and 25 roles, with 18 systems (10 premium). Price: $19 once.
Inside: A front door, a ping picker, a go-live wall that turns into a VOD card, the week's schedule and an ideas board with upvotes; Membership tiers from Patreon, YouTube, Twitch or Ko-fi: claims staff confirm, a monthly re-check, private rooms per tier and perk posts; Drop announcements with a premiere countdown, a Notify me DM list, early access for top tiers and next-video polls; A fan art and clips wall with review, love and features, and a clip of the week crowned every Sunday; A Q&A queue with Pick and Skip, answers archived and searchable, and watch parties and games nights as Discord events; Loyalty points for chat, daily check-ins with streaks and joining in, level roles, and a rewards shop staff fulfil; A brand enquiry desk into a private management inbox, collab requests and a fair sponsor shout-out rotation; Stream mode, a raid alert that tells a friendly raid from trouble, plus moderation, AutoMod, tickets, giveaways and every log.
Roleplay city
A whole GTA-RP-style city in one build: a whitelist with interviews, approved characters, jobs with pay, property, vehicles and businesses, police, courts, 911 and the staff side. 10 categories, 50 channels and 25 roles, with 19 systems (10 premium). Price: $19 once.
Inside: Whitelist applications with a word hidden in the rules, and voice interviews applicants book themselves with a reminder; Character sheets staff approve, state IDs, a citizen registry kept current, /character and /speak in character; Civilian jobs paid by the shift and police, EMS, dispatch and court jobs paid by the hour on duty, on one shared wallet with a bank; One-of-a-kind properties, a vehicle registry with plates, transfers and impounds, and businesses with employees and invoices; Arrests with a jail timer that lets people out, warrants, criminal records, a court with judges, hearings, verdicts, fines and bail; A 911 dispatch board with Respond and Clear, EMS treatment bills, city events with spots and a lottery paid in coins; Server status and restart countdowns, an in-character guard, roleplay rule strikes, player reports and character kills with approval; Welcome, staff applications, moderation, AutoMod, raid guard, tickets and every log.
Minecraft network
A whole Hypixel-style network in one build: a status page for every server, linked accounts, store ranks synced in game, leaderboards per mode, tournaments, appeals, staff hiring and the staff side. 9 categories, 50 channels and 25 roles, with 16 systems (10 premium). Price: $19 once.
Inside: A live status board that checks every server on its own address, down and back posts, numbered incidents with updates and maintenance windows; Accounts linked with a code whispered in game (no plugin), network-wide Linked, Java and Bedrock roles, /player lookups and roles back on rejoin; Rank perks in a menu and store info (nothing sold in Discord), and staff rank syncs that swap the role, run the rank over RCON and end by themselves; A leaderboard per game mode by Minecraft name, fed by command, /stats across every mode, a Monday top 5 and season resets; Network events and tournaments with sign-ups for linked players, podiums that give a champion role and the prize in game; Ban and mute appeals with a private evidence thread each, and Accept, Reduce, Deny or Need more info synced in game; Staff applications per role (Helper, Moderator, Builder, Developer) with team votes, and a staff hub: duty clock, punishment log and reports queue; A bug tracker with public status cards and private exploits, patch notes that close their bugs, Media and Partner ranks, and vote rewards with a weekly top voter; Welcome, moderation, AutoMod, raid guard, tickets and every log.