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Chat & text · Value

All chat channels

The names of every chat channel with someone in it, and how many there are.

Basic plan m.chat.channel_list

In a flow

“When a player uses a command → All chat channels → Answer: {node.c.count} channels are open.”

When a player uses a command → All chat channels → Answer: {node.c.count} channels are open.

What it does

The names of every chat channel with someone in it, and how many there are. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under Chat & text in the palette.

When to use it

Use it when the flow needs to: the names of every chat channel with someone in it, and how many there are.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Values it gives

Names list:text

Every channel's name. e.g. staff, trade

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toCreate pollPoll with resultsAdd onboarding questionAdd to listAdd up timesAutoMod: add or remove allowed wordsAutoMod: add or remove wordsAutoMod: block wordsand 90 more

Count Number

How many. e.g. 2

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Often next

Related in Chat & text

Wires and sockets · Data values · Plans