Logic · Step
Cancel: a turtle or frog fertilizes an e
Stops this from happening, as if it never did: a turtle or frog fertilizes an egg. Only in a flow that starts when a turtle or frog fertilizes an egg, before any Wait.
m.on.entity_fertilize_egg.cancel
In a flow
“When a turtle or frog fertilizes an egg → If something → Cancel: a turtle or frog fertilizes an e”
When a turtle or frog fertilizes an egg → If something → Cancel: a turtle or frog fertilizes an e
What it does
Stops this from happening, as if it never did: a turtle or frog fertilizes an egg. Only in a flow that starts when a turtle or frog fertilizes an egg, before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.
When to use it
Use it to decide what happens next: stops this from happening, as if it never did: a turtle or frog fertilizes an egg. Only in a flow that starts when a turtle or frog fertilizes an egg, before any Wait.
When not to
If nothing should change in Discord, a value node or a check is lighter.