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Players · Step

Show a mob to a player

Let a player see a mob or entity again after a Hide a mob from a player.

Basic plan m.player.show_entity

In a flow

“When a player joins → Show the guide mob to the player.”

When a player joins → Show the guide mob to the player.

What it does

Let a player see a mob or entity again after a Hide a mob from a player. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.

When to use it

Use it when the flow needs to: let a player see a mob or entity again after a Hide a mob from a player.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Who sees it again. Leave unwired for whoever started the flow.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Entity Entity

The mob or entity to show them again: wire one in, like Entity from Spawn an entity.

What goes there: Type it in the side panel, or wire in an entity. e.g. Zombie

If it's empty: Optional. Left empty and unwired, the step runs without it.

Often next

Related in Players

Wires and sockets · Data values · Plans