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Plugins · Step

Make an NPC speak to one player

Send a chat line from an NPC to one player only, like a private conversation.

Basic plan m.npc.say_to

In a flow

“When a player clicks an NPC → Make an NPC speak to one player: Hello!”

When a player clicks an NPC → Make an NPC speak to one player: Hello!

What it does

Send a chat line from an NPC to one player only, like a private conversation. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Plugins in the palette.

When to use it

Use it when the flow needs to: send a chat line from an NPC to one player only, like a private conversation.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Who it speaks to. Leave unwired for whoever started the flow.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Line Text

What it says. Variables allowed; MiniMessage tags like <gold> work.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses <white>Welcome, traveller!.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Plugins

Wires and sockets · Data values · Plans