Logic · Step
Cancel: a lingering potion cloud hits
Stops this from happening, as if it never did: a lingering potion cloud hits. Only in a flow that starts when a lingering potion cloud hits, before any Wait.
m.on.area_effect_cloud_apply.cancel
In a flow
“When a lingering potion cloud hits → If something → Cancel: a lingering potion cloud hits”
When a lingering potion cloud hits → If something → Cancel: a lingering potion cloud hits
What it does
Stops this from happening, as if it never did: a lingering potion cloud hits. Only in a flow that starts when a lingering potion cloud hits, before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.
When to use it
Use it to decide what happens next: stops this from happening, as if it never did: a lingering potion cloud hits. Only in a flow that starts when a lingering potion cloud hits, before any Wait.
When not to
If nothing should change in Discord, a value node or a check is lighter.