Logic · Step
Cancel: a totem of undying saves someone
Stops this from happening, as if it never did: a totem of undying saves someone. Only in a flow that starts when a totem of undying saves someone, before any Wait.
m.on.entity_resurrect.cancel
In a flow
“When a totem of undying saves someone → If something → Cancel: a totem of undying saves someone”
When a totem of undying saves someone → If something → Cancel: a totem of undying saves someone
What it does
Stops this from happening, as if it never did: a totem of undying saves someone. Only in a flow that starts when a totem of undying saves someone, before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.
When to use it
Use it to decide what happens next: stops this from happening, as if it never did: a totem of undying saves someone. Only in a flow that starts when a totem of undying saves someone, before any Wait.
When not to
If nothing should change in Discord, a value node or a check is lighter.