World & blocks · Check
Game rule is
Whether a game rule has a value, like keep inventory being true.
m.world.gamerule_is
In a flow
“When a player dies → If Game rule is minecraft:keep_inventory true → Show a message.”
When a player dies → If Game rule is minecraft:keep_inventory true → Show a message.
What it does
Whether a game rule has a value, like keep inventory being true. It's a check: put it in an If, and the flow goes one way when it's true and the other when it isn't. Find it under World & blocks in the palette.
When to use it
Use it when the flow needs to: whether a game rule has a value, like keep inventory being true.
When not to
To pick between more than two outcomes, Switch or Random reads better than a chain of checks.
Typical wiring
Sockets: settings you can wire
- World Text
-
The world's name, like world or world_nether. Variables allowed.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses world.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more
- Value Text
-
True, false or a number.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses true.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more