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Effects · Step

Launch a firework at a player

Launch a firework from where a player stands, harmless to them and everyone near.

Basic plan m.fx.firework_player

In a flow

“When a player joins for the first time → Launch a firework at a player.”

When a player joins for the first time → Launch a firework at a player.

What it does

Launch a firework from where a player stands, harmless to them and everyone near. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Effects in the palette.

When to use it

Use it when the flow needs to: launch a firework from where a player stands, harmless to them and everyone near.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

The player to celebrate.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Colour Text

Its colour, as #rrggbb, like #ff0000.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses #ff0000.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Power Number

How high it flies, from 0 to 3.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 1.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Often next

Related in Effects

Wires and sockets · Data values · Plans