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Timers · Step

Stop a timer

Stop a timer that Run a flow later or Repeat a flow started, by its name.

Basic plan m.timer.stop

In a flow

“When a player leaves a region → Stop a timer: arena_clock.”

When a player leaves a region → Stop a timer: arena_clock.

What it does

Stop a timer that Run a flow later or Repeat a flow started, by its name. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Timers in the palette.

When to use it

Use it when timing matters: stop a timer that Run a flow later or Repeat a flow started, by its name.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Timer Text

A name for this timer, so Stop a timer can find it, like arena_clock.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses timer.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Timers

Wires and sockets · Data values · Plans