Server & admin · Value
Banned players
Everyone banned now, as a list, with how many there are. Bans that ran out are left out.
m.server.ban_list
In a flow
“When a player uses /banned → Banned players → Answer: {node.b.count} banned.”
When a player uses /banned → Banned players → Answer: {node.b.count} banned.
What it does
Everyone banned now, as a list, with how many there are. Bans that ran out are left out. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under Server & admin in the palette.
When to use it
Use it when the flow changes the server itself: everyone banned now, as a list, with how many there are. Bans that ran out are left out.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Values it gives
- Players list:offline_player
-
Each banned player, sorted by name. e.g. Cheater1
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAdd onboarding questionAdd to listAdd up timesAutoMod: add or remove allowed wordsAutoMod: add or remove wordsAutoMod: block wordsBar chartBest by a fieldand 88 more
- Count Number
-
How many are banned. e.g. 1
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more