Regions & protection · Step
Move everyone out of a region
Teleport every player inside a region to one place, like the lobby.
m.region.move_out
In a flow
“When a round ends → Move everyone out of a region arena to the lobby.”
When a round ends → Move everyone out of a region arena to the lobby.
What it does
Teleport every player inside a region to one place, like the lobby. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. It gives 1 value later steps can use. Find it under Regions & protection in the palette.
When to use it
Use it when the flow needs to: teleport every player inside a region to one place, like the lobby.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Region Text
-
The region's name, like spawn. Letters, numbers, - and _.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses spawn.
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- Send them to Location
-
Where everyone inside goes: wire a location in, or type world x y z.
What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2
If it's empty: Optional. Left empty and unwired, the step runs without it.
Values it gives
- Moved Number
-
How many players were moved. e.g. 2
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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