Players · Step
Aim compass
Point a player's compass at a place, instead of the world spawn.
m.player.set_compass_target
In a flow
“When a player uses a command → Aim compass at the quest marker.”
When a player uses a command → Aim compass at the quest marker.
What it does
Point a player's compass at a place, instead of the world spawn. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.
When to use it
Use it when the flow needs to: point a player's compass at a place, instead of the world spawn.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Where Location
-
The place: wire a location in, like Location from Player location, or type world x y z.
What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2
If it's empty: Optional. Left empty and unwired, the step runs without it.