Entities & mobs · Step
Set tropical fish pattern
Changes the tropical fish's pattern to one of the pattern values you pick. Paper: the fish's pattern.
m.mob.tropical_fish.set_pattern
In a flow
“When a player right-clicks an entity → Set tropical fish pattern: sunstreak → Answer Done!”
When a player right-clicks an entity → Set tropical fish pattern: sunstreak → Answer Done!
What it does
Changes the tropical fish's pattern to one of the pattern values you pick. Paper: the fish's pattern. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Entities & mobs in the palette.
When to use it
Use it when the flow needs to: changes the tropical fish's pattern to one of the pattern values you pick. Paper: the fish's pattern.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Entity Entity
-
The tropical fish: wire one in, like Entity from Spawn an entity.
What goes there: Type it in the side panel, or wire in an entity. e.g. Zombie
If it's empty: Optional. Left empty and unwired, the step runs without it.