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Regions & protection · Check

Player is in any region

Whether a player is inside at least one region.

Basic plan m.region.player_in_any

In a flow

“When a player uses a command → If Player is in any region → Show where they are.”

When a player uses a command → If Player is in any region → Show where they are.

What it does

Whether a player is inside at least one region. It's a check: put it in an If, and the flow goes one way when it's true and the other when it isn't. Find it under Regions & protection in the palette.

When to use it

Use it when the flow needs to: whether a player is inside at least one region.

When not to

To pick between more than two outcomes, Switch or Random reads better than a chain of checks.

Typical wiring

Sockets: settings you can wire

Player Player

The player to use: leave unwired for the player who started the flow, or wire one in.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Often next

Related in Regions & protection

Wires and sockets · Data values · Plans