Regions & protection · Check
Player is in any region
Whether a player is inside at least one region.
m.region.player_in_any
In a flow
“When a player uses a command → If Player is in any region → Show where they are.”
When a player uses a command → If Player is in any region → Show where they are.
What it does
Whether a player is inside at least one region. It's a check: put it in an If, and the flow goes one way when it's true and the other when it isn't. Find it under Regions & protection in the palette.
When to use it
Use it when the flow needs to: whether a player is inside at least one region.
When not to
To pick between more than two outcomes, Switch or Random reads better than a chain of checks.
Typical wiring
Sockets: settings you can wire
- Player Player
-
The player to use: leave unwired for the player who started the flow, or wire one in.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.