Scoreboards & teams · Value
Objective in a slot
Which objective is on a display slot right now, if any.
m.score.slot_objective
In a flow
“When a player uses a command → Objective in a slot: sidebar → Answer: Showing {node.s.name}.”
When a player uses a command → Objective in a slot: sidebar → Answer: Showing {node.s.name}.
What it does
Which objective is on a display slot right now, if any. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under Scoreboards & teams in the palette.
When to use it
Use it when the flow needs to: which objective is on a display slot right now, if any.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Values it gives
- Objective Text
-
Its name, empty for nothing. e.g. kills
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Has objective Yes / no
-
True when one is shown. e.g. true
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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