Players · Step
Scale the heart bar
Show a player's health bar with a fixed number of half hearts however much health they have, like 6 for three hearts.
m.player.set_health_scale
In a flow
“When a player joins → Scale the heart bar to 20, so 40 max health still shows ten hearts.”
When a player joins → Scale the heart bar to 20, so 40 max health still shows ten hearts.
What it does
Show a player's health bar with a fixed number of half hearts however much health they have, like 6 for three hearts. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.
When to use it
Use it when the flow needs to: show a player's health bar with a fixed number of half hearts however much health they have, like 6 for three hearts.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Hearts Number
-
How many half hearts the bar shows, from 1 to 1024. 20 is ten hearts.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 20.
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